std::vector<unsigned int> vertex_touch_count;
std::vector<
std::list<
- std::pair<typename Triangulation<dim,spacedim>::active_cell_iterator,
+ std::pair<Triangulation<dim,spacedim>::active_cell_iterator,
unsigned int> > >
vertex_to_cell;
get_vertex_to_cell_mappings (*this,
std::vector<unsigned int> vertex_touch_count;
std::vector<
std::list<
- std::pair<typename Triangulation<dim,spacedim>::active_cell_iterator,
+ std::pair<Triangulation<dim,spacedim>::active_cell_iterator,
unsigned int> > >
vertex_to_cell;
get_vertex_to_cell_mappings (*this,
const unsigned int deal_to_p4est_line_index[12]
= { 4, 5, 0, 1, 6, 7, 2, 3, 8, 9, 10, 11 } ;
- for (typename Triangulation<dim,spacedim>::active_cell_iterator
+ for (Triangulation<dim,spacedim>::active_cell_iterator
cell = this->begin_active();
cell != this->end(); ++cell)
{
Assert (edge_to_cell[v].size() == edge_touch_count[v],
ExcInternalError());
- typename std::list<std::pair
- <typename Triangulation<dim,spacedim>::active_cell_iterator,
+ std::list<std::pair
+ <Triangulation<dim,spacedim>::active_cell_iterator,
unsigned int> >::const_iterator
p = edge_to_cell[v].begin();
for (unsigned int c=0; c<edge_touch_count[v]; ++c, ++p)