*/
virtual void
get_face_interpolation_matrix (const FiniteElement<dim> &source,
- FullMatrix<double> &matrix) const;
- //@}
-
+ FullMatrix<double> &matrix) const;
/**
* Return the matrix
get_subface_interpolation_matrix (const FiniteElement<dim> &source,
const unsigned int subface,
FullMatrix<double> &matrix) const;
- //@}
-
-
- /**
- * Return whether this element
- * implements its hanging node
- * constraints in the new way,
- * which has to be used to make
- * elements "hp compatible".
- *
- * For the FE_Q class the result is
- * always true (independent of the degree
- * of the element), as it implements the
- * complete set of functions necessary
- * for hp capability.
- */
- virtual bool hp_constraints_are_implemented () const;
/**
* Check for non-zero values on a face.
* @{
*/
+ /**
+ * Return whether this element
+ * implements its hanging node
+ * constraints in the new way,
+ * which has to be used to make
+ * elements "hp compatible".
+ *
+ * For the FE_Q class the result is
+ * always true (independent of the degree
+ * of the element), as it implements the
+ * complete set of functions necessary
+ * for hp capability.
+ */
+ virtual bool hp_constraints_are_implemented () const;
+
/**
* If, on a vertex, several
* finite elements are active,