]> https://gitweb.dealii.org/ - dealii-svn.git/commitdiff
Augment the documentation in a couple of places.
authorbangerth <bangerth@0785d39b-7218-0410-832d-ea1e28bc413d>
Fri, 25 Apr 2014 13:18:15 +0000 (13:18 +0000)
committerbangerth <bangerth@0785d39b-7218-0410-832d-ea1e28bc413d>
Fri, 25 Apr 2014 13:18:15 +0000 (13:18 +0000)
git-svn-id: https://svn.dealii.org/trunk@32827 0785d39b-7218-0410-832d-ea1e28bc413d

deal.II/doc/doxygen/headers/glossary.h
deal.II/include/deal.II/grid/tria_accessor.h

index 5c10bf22dc02b13c9ed4d2031fca43774d528d89..719467946e765da631ec85d4a4dd666f7220dd4d 100644 (file)
@@ -944,6 +944,11 @@ Article{BK07,
  * distributed meshes, see the @ref distributed module. In such meshes, each
  * cell is owned by exactly one processor. The locally owned ones are those
  * owned by the current processor.
+ *
+ * Each processor in a parallel computation has a triangulation covering
+ * the entire domain that consists of cells that are locally owned, of
+ * @ref GlossGhostCell "ghost cells" and of
+ * @ref GlossArtificialCell "artificial cells".
  * </dd>
  *
  *
index 17e78fd2b7f7bc9cc1452a94015b2ccc014c0cac..5a0e829713688d62aafa5fe4a359cf29a4bfb6d5 100644 (file)
@@ -782,7 +782,7 @@ public:
    *  thereby moving the vertex of a cell within the triangulation. Of
    *  course, doing so requires that you ensure that the new location
    *  of the vertex remains useful -- for example, avoiding inverted
-   *  or otherwise distorted (see also @ref GlossDistorted).
+   *  or otherwise distorted (see also @ref GlossDistorted "this glossary entry").
    *
    *  @note When a cell is refined, its children inherit the position
    *  of the vertex positions of those vertices they share with the mother
@@ -798,10 +798,11 @@ public:
    *  placed again at the same position as the first time around -- i.e.,
    *  not at the location you had previously moved it to.
    *
-   *  @note The behavior described in the previous note is relevant if
+   *  @note The behavior described above is relevant if
    *  you have a parallel::distributed::Triangulation object. There,
    *  refining a mesh always involves a re-partitioning. In other words,
-   *  vertices of locally owned cells (see @ref GlossLocallyOwnedCell)
+   *  vertices of locally owned cells (see
+   *  @ref GlossLocallyOwnedCell "this glossary entry")
    *  that you may have moved to a different location on one processor
    *  may be moved to a different processor upon mesh refinement (even
    *  if these particular cells were not refined) which will re-create

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