*/
struct DXFlags
{
- /**
- * Write in multigrid format.
- * This will be necessary to
- * get streamlines right on
- * locally refined grids.
- */
- bool write_multigrid;
-
/**
* Write neighbor information.
*/
/**
* Constructor.
*/
- DXFlags (const bool write_multigrid = false,
- const bool write_neighbors = false);
+ DXFlags (const bool write_neighbors = false);
/**
* Declare all flags with name
{}
-DataOutBase::DXFlags::DXFlags (const bool write_multigrid,
- const bool write_neighbors)
+DataOutBase::DXFlags::DXFlags (const bool write_neighbors)
:
- write_multigrid(write_multigrid),
write_neighbors(write_neighbors)
{}
void DataOutBase::DXFlags::declare_parameters (ParameterHandler &prm)
{
- prm.declare_entry ("Write multigrid", "true", Patterns::Bool());
prm.declare_entry ("Write neighbors", "true",
Patterns::Bool(),
"A boolean field indicating whether neighborship "
void DataOutBase::DXFlags::parse_parameters (ParameterHandler &prm)
{
- write_multigrid = prm.get_bool ("Write multigrid");
write_neighbors = prm.get_bool ("Write neighbors");
}