#ifdef DEAL_II_WITH_CXX11
+
template <int dim, int spacedim>
Triangulation<dim, spacedim>::
Triangulation (Triangulation<dim, spacedim> &&tria)
faces = std::move(tria.faces);
vertices = std::move(tria.vertices);
vertices_used = std::move(tria.vertices_used);
+
+ // NOTE: this is actually a copy operation to ensure that the left-hand
+ // side Triangulation subscribes to the manifold object(s) of the source
+ // Triangulation.
manifold = std::move(tria.manifold);
+
anisotropic_refinement = tria.anisotropic_refinement;
- //check_for_distorted_cells = tria.check_for_distorted_cells;
number_cache = tria.number_cache;
vertex_to_boundary_id_map_1d = std::move(tria.vertex_to_boundary_id_map_1d);
vertex_to_manifold_id_map_1d = std::move(tria.vertex_to_manifold_id_map_1d);
return *this;
}
+
#endif