* coupled to @p u at the vertices and the line on the larger cell next to this
* vertex, there is no interaction with @p v and @p w of this or the other cell.
*
+ * The number of components of such a system element is the
+ * accumulated number of components of all base elements times their
+ * multiplicity. The number of blocks of the system is simply the sum
+ * of all multiplicities.
+ *
* @ingroup febase fe
*
- * @author Wolfgang Bangerth, Guido Kanschat, 1999, 2002, 2003, 2006, partial reimplementation Ralf Hartmann 2001.
+ * @author Wolfgang Bangerth, Guido Kanschat, 1999, 2002, 2003, 2006, Ralf Hartmann 2001.
*/
template <int dim>
class FESystem : public FiniteElement<dim>
* <dd>Mesh cells not refined any further in the hierarchy.</dd>
*
* <dt class="glossary">@anchor GlossBlock block</dt>
- * <dd>Originally, blocks were introduced in BlockVector,
+ * <dd>Blocks were introduced in BlockVector,
* BlockSparseMatrix and related classes. These are used to reflect the
* structure of a PDE system in linear algebra, in particular allowing
* for modular solvers. In DoFHandler, this block structure is
- * prepared by DoFRenumbering::component_wise().
+ * prepared by DoFRenumbering::block_wise().
*
* Originally, this concept was intermixed with the idea of the vector
* @ref GlossComponent "component". Since the introduction of non-@ref