* @endcode
*
* Example for parallel::distributed::Triangulation (partitioning can be
- * skipped, since the trianguation has already been partitioned by p4est):
+ * skipped, since the triangulation has already been partitioned by p4est):
*
* @code
* parallel::distributed::Triangulation<dim, spacedim> tria_base(comm);
* @param settings See the description of the Settings enumerator.
* @param my_rank_in Construct Description for the specified rank (only
* working for serial triangulations that have been partitioned by
- * functions like GridToold::partition_triangulation()).
+ * functions like GridTools::partition_triangulation()).
* @return Description to be used to set up a Triangulation.
*
* @note If construct_multigrid_hierarchy is set in the settings, the source
/**
* This class contains information belonging to the faces of a
* triangulation. These classes are similar to the TriaLevel classes. As
- * cells are organised in a hierarchical structure of levels, each
+ * cells are organized in a hierarchical structure of levels, each
* triangulation consists of several such TriaLevels. However the faces of
* a triangulation, lower dimensional objects like lines in 2D or lines
* and quads in 3D, do not have to be based on such a hierarchical
* like <tt>(*i).index ();</tt>
*
* This function has to be specialized explicitly for the different @p
- * Pointees, to allow an
+ * Pointers, to allow an
* <tt>iterator<1,TriangulationLevel<1>::LinesData></tt> to point to
* <tt>tria->lines.cells[index]</tt> while for one dimension higher it has
* to point to <tt>tria->quads.cells[index]</tt>.