]> https://gitweb.dealii.org/ - dealii-svn.git/commitdiff
We need member functions with 10 args as well.
authorwolf <wolf@0785d39b-7218-0410-832d-ea1e28bc413d>
Tue, 28 May 2002 07:50:29 +0000 (07:50 +0000)
committerwolf <wolf@0785d39b-7218-0410-832d-ea1e28bc413d>
Tue, 28 May 2002 07:50:29 +0000 (07:50 +0000)
git-svn-id: https://svn.dealii.org/trunk@5895 0785d39b-7218-0410-832d-ea1e28bc413d

deal.II/base/include/base/thread_management.h

index 938785d697936a55e331dec7f292fd9c6105ea1c..838b3f93ed7b939f67ba14364847627e24ee679d 100644 (file)
@@ -670,6 +670,37 @@ namespace Threads
 #endif  
 
   
+
+
+                                  /**
+                                   * Given a class, argument types,
+                                   * and the return type, generate a
+                                   * local typedef denoting a pointer
+                                   * to such a member function.
+                                   */
+  template <class Class, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6, class Arg7, class Arg8, class Arg9, class Arg10, class RetType>
+  struct MemFunPtr10
+  {
+      typedef RetType (Class::*type) (Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9, Arg10);
+  };
+
+#ifdef DEAL_II_CONST_MEM_FUN_PTR_BUG
+                                  /**
+                                   * Same as above, but for the case
+                                   * of a member function marked
+                                   * @p{const}. This should not
+                                   * really be necessary, but Intel's
+                                   * compiler has a bug here so we
+                                   * have to work around.
+                                   */
+  template <class Class, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6, class Arg7, class Arg8, class Arg9, class Arg10, class RetType>
+  struct MemFunPtr10<const Class, Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9, Arg10, RetType>
+  {
+      typedef RetType (Class::*type) (Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9, Arg10) const;
+  };
+#endif  
+
+  
   
 /**
  * Class used to store a pointer temporarily and delete the object
@@ -3745,6 +3776,186 @@ namespace Threads
   };
   
   
+/**
+ * Class to store the parameters of a function with 10 arguments. For
+ * more information on use and internals of this class see the report
+ * on this subject.
+ *
+ * @author Wolfgang Bangerth, Ralf Hartmann, 2001
+ */
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  class MemFunData10 : public FunDataBase
+  {
+    public:
+                                      /**
+                                       * Typedef a pointer to a member
+                                       * function which we will call
+                                       * from this class.
+                                       */
+      typedef typename MemFunPtr10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::type FunPtr;
+
+                                      /**
+                                       * Constructor. Store pointer to
+                                       * the function and the values of
+                                       * the arguments.
+                                       */
+      MemFunData10 (FunPtr fun_ptr,
+                   Class *object,
+                   Arg1   arg1,
+                   Arg2   arg2,
+                   Arg3   arg3,
+                   Arg4   arg4,
+                   Arg5   arg5,
+                   Arg6   arg6,
+                   Arg7   arg7,
+                   Arg8   arg8,
+                   Arg9   arg9,
+                   Arg10  arg10);
+
+                                      /**
+                                       * Copy constructor.
+                                       */
+      MemFunData10 (const MemFunData10 &fun_data10);
+
+                                      /**
+                                       * Virtual constructor.
+                                       */
+      virtual FunDataBase * clone () const;
+
+    private:
+
+                                      /**
+                                       * Pointer to the function to be
+                                       * called and values of the
+                                       * arguments to be passed.
+                                       */
+      FunPtr fun_ptr;
+
+                                      /**
+                                       * Pointer to the object which
+                                       * we shall work on.
+                                       */
+      Class *object;
+                                      /**
+                                       * Values of the arguments of the
+                                       * function to be called.
+                                       */
+      Arg1   arg1;
+      Arg2   arg2;
+      Arg3   arg3;
+      Arg4   arg4;
+      Arg5   arg5;
+      Arg6   arg6;
+      Arg7   arg7;
+      Arg8   arg8;
+      Arg9   arg9;
+      Arg10  arg10;
+      
+                                      /**
+                                       * Static function used as entry
+                                       * point for the new thread.
+                                       */
+      static void * thread_entry_point (void *arg);
+
+                                      /**
+                                       * Helper class, used to collect
+                                       * the values of the parameters
+                                       * which we will pass to the
+                                       * function, once we know its
+                                       * type.
+                                       */
+      class ArgCollector
+      {
+       public:
+                                          /**
+                                           * Typedef the function
+                                           * pointer type of the
+                                           * underlying class to a
+                                           * local type.
+                                           */
+         typedef typename MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::FunPtr FunPtr;
+       
+                                          /**
+                                           * Constructor. Take and store a
+                                           * pointer to the function which
+                                           * is to be called.
+                                           */
+         ArgCollector (FunPtr fun_ptr);
+    
+                                          /**
+                                           * Take the arguments with
+                                           * which we want to call the
+                                           * function and produce and
+                                           * object of the desired type
+                                           * from that.
+                                           */
+         FunEncapsulation collect_args (Class *object,
+                                        Arg1 arg1,
+                                        Arg2 arg2,
+                                        Arg3 arg3,
+                                        Arg4 arg4,
+                                        Arg5 arg5,
+                                        Arg6 arg6,
+                                        Arg7 arg7,
+                                        Arg8 arg8,
+                                        Arg9 arg9,
+                                        Arg10 arg10);
+    
+                                          /**
+                                           * Same as above, but take
+                                           * a reference instead of a
+                                           * pointer. This allows us
+                                           * to be a little
+                                           * convenient, as we can
+                                           * use @p{object} or
+                                           * @p{this}, without taking
+                                           * care that one is a
+                                           * reference and the other
+                                           * a pointer.
+                                           */
+         FunEncapsulation collect_args (Class &object,
+                                        Arg1   arg1,
+                                        Arg2   arg2,
+                                        Arg3   arg3,
+                                        Arg4   arg4,
+                                        Arg5   arg5,
+                                        Arg6   arg6,
+                                        Arg7   arg7,
+                                        Arg8   arg8,
+                                        Arg9   arg9,
+                                        Arg10  arg10);
+       private:
+                                          /**
+                                           * Space to temporarily store
+                                           * the function pointer.
+                                           */
+         FunPtr fun_ptr;
+      };
+
+                                      /**
+                                       * Declare a function that uses
+                                       * the @ref{ArgCollector} as
+                                       * friend.
+                                       */
+      template <class Class_, typename Arg1_, typename Arg2_, typename Arg3_, typename Arg4_, typename Arg5_, typename Arg6_, typename Arg7_, typename Arg8_, typename Arg9_, typename Arg10_>
+      friend 
+      typename MemFunData10<Class_,Arg1_,Arg2_,Arg3_,Arg4_,Arg5_,Arg6_,Arg7_,Arg8_,Arg9_,Arg10_,void>::ArgCollector
+      encapsulate (void (Class_::*fun_ptr)(Arg1_, Arg2_, Arg3_,
+                                          Arg4_, Arg5_, Arg6_,
+                                          Arg7_, Arg8_, Arg9_, Arg10_));
+
+#ifdef DEAL_II_TEMPL_CONST_MEM_PTR_BUG
+      template <class Class_, typename Arg1_, typename Arg2_, typename Arg3_, typename Arg4_, typename Arg5_, typename Arg6_, typename Arg7_, typename Arg8_, typename Arg9_, typename Arg10_>
+      friend 
+      typename MemFunData10<const Class_,Arg1_,Arg2_,Arg3_,Arg4_,Arg5_,Arg6_,Arg7_,Arg8_,Arg9_,Arg10_void>::ArgCollector
+      encapsulate (void (Class_::*fun_ptr)(Arg1_, Arg2_, Arg3_,
+                                          Arg4_, Arg5_, Arg6_,
+                                          Arg7_, Arg8_, Arg9_, Arg10_) const);
+#endif
+  };
+  
+  
 
                                   /**
                                    * Encapsulate a function pointer
@@ -4287,6 +4498,41 @@ namespace Threads
   encapsulate (void (Class::*fun_ptr)(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9) const);
 #endif
  
+                                  /**
+                                   * Encapsulate a member function
+                                   * pointer into an object with
+                                   * which a new thread can later be
+                                   * spawned.  For more information
+                                   * on use and internals of this
+                                   * class see the report on this
+                                   * subject.
+                                   *
+                                   * This function exists once for
+                                   * each number of parameters.
+                                   */
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10>
+  inline
+  typename MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,void>::ArgCollector
+  encapsulate (void (Class::*fun_ptr)(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9, Arg10));
+
+#ifdef DEAL_II_TEMPL_CONST_MEM_PTR_BUG
+                                   /**
+                                   * Same as the previous function,
+                                   * but for member functions marked
+                                   * @p{const}. This function should
+                                   * not be necessary, since the
+                                   * compiler should deduce a
+                                   * constant class as template
+                                   * argument, but we have to work
+                                   * around a bug in Intel's icc
+                                   * compiler with this.  
+                                    */
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10>
+  inline
+  typename MemFunData10<const Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,void>::ArgCollector
+  encapsulate (void (Class::*fun_ptr)(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9, Arg10) const);
+#endif
   
                                   /**
                                    * Spawn a new thread using the
@@ -6678,6 +6924,154 @@ namespace Threads
   }
 
 
+/* ---------------------- MemFunData10 implementation ------------------------ */
+  
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::MemFunData10 (FunPtr  fun_ptr,
+                                                                                               Class  *object,
+                                                                                               Arg1    arg1,
+                                                                                               Arg2    arg2,
+                                                                                               Arg3    arg3,
+                                                                                               Arg4    arg4,
+                                                                                               Arg5    arg5,
+                                                                                               Arg6    arg6,
+                                                                                               Arg7    arg7,
+                                                                                               Arg8    arg8,
+                                                                                               Arg9    arg9,
+                                                                                               Arg10   arg10) :
+                 FunDataBase (&MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::thread_entry_point),
+                 fun_ptr (fun_ptr),
+                 object (object),
+                 arg1 (arg1),
+                 arg2 (arg2),
+                 arg3 (arg3),
+                 arg4 (arg4),
+                 arg5 (arg5),
+                 arg6 (arg6),
+                 arg7 (arg7),
+                 arg8 (arg8),
+                 arg9 (arg9),
+                 arg10 (arg10)
+  {}
+
+
+
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::MemFunData10 (const MemFunData10 &fun_data) :
+                 FunDataBase (fun_data),
+                 fun_ptr (fun_data.fun_ptr),
+                 object (fun_data.object),
+                 arg1 (fun_data.arg1),
+                 arg2 (fun_data.arg2),
+                 arg3 (fun_data.arg3),
+                 arg4 (fun_data.arg4),
+                 arg5 (fun_data.arg5),
+                 arg6 (fun_data.arg6),
+                 arg7 (fun_data.arg7),
+                 arg8 (fun_data.arg8),
+                 arg9 (fun_data.arg9),
+                 arg10(fun_data.arg10)           
+  {}
+
+
+
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  FunDataBase *
+  MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::clone () const 
+  {
+    return new MemFunData10 (*this);
+  }
+
+
+
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  void *
+  MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::thread_entry_point (void *arg) 
+  {
+                                    // convenience typedef, since we
+                                    // will need that class name
+                                    // several times below
+    typedef MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType> ThisClass;
+  
+    FunEncapsulation *fun_encapsulation
+      = reinterpret_cast<FunEncapsulation*>(arg);
+    const ThisClass *fun_data
+      = dynamic_cast<const ThisClass*> (fun_encapsulation->fun_data_base);
+
+                                    // copy the parameters
+    ThisClass::FunPtr fun_ptr = fun_data->fun_ptr;
+    Class            *object  = fun_data->object;
+    Arg1              arg1    = fun_data->arg1;
+    Arg2              arg2    = fun_data->arg2;
+    Arg3              arg3    = fun_data->arg3;
+    Arg4              arg4    = fun_data->arg4;
+    Arg5              arg5    = fun_data->arg5;
+    Arg6              arg6    = fun_data->arg6;
+    Arg7              arg7    = fun_data->arg7;
+    Arg8              arg8    = fun_data->arg8;
+    Arg9              arg9    = fun_data->arg9;
+    Arg10             arg10   = fun_data->arg10;
+
+
+                                    // copying of parameters is done,
+                                    // now we can release the lock on
+                                    // @p{fun_data}
+    fun_data->lock.release ();
+
+                                    // call the function
+    (object->*fun_ptr)(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
+  
+    return 0;
+  }
+
+
+
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::ArgCollector::ArgCollector (FunPtr fun_ptr) :
+                 fun_ptr (fun_ptr)
+  {}
+
+
+
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  FunEncapsulation
+  MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::ArgCollector::collect_args (Class *object,
+                                                                                                             Arg1   arg1,
+                                                                                                             Arg2   arg2,
+                                                                                                             Arg3   arg3,
+                                                                                                             Arg4   arg4,
+                                                                                                             Arg5   arg5,
+                                                                                                             Arg6   arg6,
+                                                                                                             Arg7   arg7,
+                                                                                                             Arg8   arg8,
+                                                                                                             Arg9   arg9,
+                                                                                                             Arg10  arg10)
+  {
+    return new MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,void>(fun_ptr, object,
+                                                                                   arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
+  }
+  
+
+
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10, typename RetType>
+  inline
+  FunEncapsulation
+  MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,RetType>::ArgCollector::collect_args (Class &object,
+                                                                                                             Arg1   arg1,
+                                                                                                             Arg2   arg2,
+                                                                                                             Arg3   arg3,
+                                                                                                             Arg4   arg4,
+                                                                                                             Arg5   arg5,
+                                                                                                             Arg6   arg6,
+                                                                                                             Arg7   arg7,
+                                                                                                             Arg8   arg8,
+                                                                                                             Arg9   arg9,
+                                                                                                             Arg10  arg10)
+  {
+    return collect_args (&object, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
+  }
+
+
 /* ---------------------------------------------------------------- */
 
   inline
@@ -6961,6 +7355,24 @@ namespace Threads
   
 
   
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10>
+  typename MemFunData10<Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,void>::ArgCollector
+  encapsulate (void (Class::*fun_ptr)(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9, Arg10))
+  {
+    return fun_ptr;
+  }
+
+#ifdef DEAL_II_TEMPL_CONST_MEM_PTR_BUG
+  template <class Class, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10>
+  typename MemFunData10<const Class,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,Arg8,Arg9,Arg10,void>::ArgCollector
+  encapsulate (void (Class::*fun_ptr)(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6, Arg7, Arg8, Arg9, Arg10) const)
+  {
+    return fun_ptr;
+  }
+#endif
+  
+
+  
   template <typename ForwardIterator>
   typename std::vector<typename std::pair<ForwardIterator,ForwardIterator> >
   split_range (const ForwardIterator &begin,

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