*
* As an example, the data is shown for a quadratic wedge. Which consists of
* 6 vertices, 9 lines, and 5 faces (two triangles and three quadrilaterals).
- *
+ * @code
* vertices lines faces cell
* dpo_excl 1 1 1 1 1 1 | 1 1 1 1 1 1 1 1 1 | 0 0 1 1 1 | 0
* dpo_incl 1 1 1 1 1 1 | 3 3 3 3 3 3 3 3 3 | 6 6 9 9 9 | 18
* obj_index 0 1 2 3 4 5 | 6 7 8 9 10 11 12 13 14 | 15 15 15 16 17 | 18
+ * @endcode
*
* Since the above table looks as follows for:
*
* - a triangle:
- *
+ * @code
* dpo_excl 1 1 1 | 1 1 1 | 0
* obj_index 0 1 2 | 3 4 5 | 6
+ * @endcode
*
* - quadrilateral:
- *
+ * @code
* dpo_excl 1 1 1 1 | 1 1 1 1 | 1
* obj_index 0 1 2 3 | 4 5 6 7 | 8
+ * @endcode
*
* The index of the first d-dimensional object within each face results as:
- *
+ * @code
* vertices lines face
* first_obj_index_on_face 0 0 0 0 0 | 3 3 4 4 4 | 6 6 8 8 8
+ * @endcode
*
*/
struct GenericDoFsPerObject