* cells. See hyper_rectangle(), if different lengths in different ordinate
* directions are required.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim, int spacedim>
void
* dimensional space with the remaining entries set to zero. For example, a
* <tt>Triangulation@<2,3@></tt> will be a square in the xy plane with z=0.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*
* @param tria The triangulation to create. It needs to be empty upon
* calling this function.
* <tt>Triangulation@<2,3@></tt> will be a rectangle in the xy plane with
* z=0, defined by the two opposing corners @p p1 and @p p2.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim, int spacedim>
void
* vertices in the array of <code>corners</code> will no longer refer to the
* same triangulation.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* of subdivisions in each of the @p dim directions. Colorizing is done
* according to hyper_rectangle().
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* number of subdivisions in each of the @p dim directions may vary.
* Colorizing is done according to hyper_rectangle().
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
*
* Presently only available in 2d and 3d.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* what you see visualized is not necessarily exactly what is
* happening.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* @image html sphere.png
* @image html sphere_section.png
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int spacedim>
* boundary and 1 for the cut plane. The manifold id for the curved boundary
* is set to zero, and a SphericalManifold is attached to it.
*
- * @note The triangulation passed as argument needs to be empty when calling
+ * @pre The triangulation passed as argument needs to be empty when calling
* this function.
*/
template <int dim>
* boundary and 1 for the cut plane. The manifold id for the curved boundary
* is set to zero, and a SphericalManifold is attached to it.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* The manifold id for the hull of the cylinder is set to zero, and a
* CylindricalManifold is attached to it.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* @image html truncated_cone_2d.png
* @image html truncated_cone_3d.png
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*
* @author Markus Bürg, 2009
*/
* This function exists for triangulations of all space
* dimensions, but throws an error if called in 1d.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* with boundary id 1 and 2, respectively (see
* @ref GlossColorization "the glossary entry on colorization").
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* @note This function is declared to exist for triangulations of all space
* dimensions, but throws an error if called in 1d.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* declared to exist for triangulations of all space dimensions, but throws an
* error if called in 1d.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* All manifold ids are set to zero, and a SphericalManifold is attached
* to the triangulation.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* All manifold ids are set to zero, and a SphericalManifold is attached
* to the triangulation.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*/
template <int dim>
void
* All manifold ids are set to zero, and a CylindricalManifold is attached
* to the triangulation.
*
- * @note The triangulation passed as argument needs to be empty when calling this function.
+ * @pre The triangulation passed as argument needs to be empty when calling
+ * this function.
*
* @image html cylinder_shell.png
*
* triangulation_2 have the same manifold descriptions. The output
* Triangulation @p has the same manifold ids as these two triangulations.
*
- * @pre Both of the source conditions need to be available entirely locally.
+ * @note Both of the source conditions need to be available entirely locally.
* In other words, they can not be objects of type
* parallel::distributed::Triangulation.
*/
* Note that numbers::flat_manifold_id (should it be a manifold id of @p
* input) will always be the last entry in the first category.
*
- * @note The 2d input triangulation @p input must be a
+ * @pre The 2d input triangulation @p input must be a
* @ref GlossCoarseMesh "coarse mesh",
* i.e., it cannot have any
* refined cells.
* walls in z direction. The bottom and top get the next two free boundary
* indicators.
*
- * @note The 2d input triangulation @p input must be a
+ * @pre The 2d input triangulation @p input must be a
* @ref GlossCoarseMesh "coarse mesh",
* i.e., it cannot have any
* refined cells.