// do some clean-up on vertices...
delete_unused_vertices (vertices, cells, subcelldata);
// ... and cells
+ GridReordering<dim>::invert_all_cells_of_negative_grid (vertices, cells);
GridReordering<dim>::reorder_cells (cells);
tria->create_triangulation (vertices, cells, subcelldata);
}
// do some clean-up on vertices...
delete_unused_vertices (vertices, cells, subcelldata);
// ...and cells
+ GridReordering<dim>::invert_all_cells_of_negative_grid (vertices, cells);
GridReordering<dim>::reorder_cells (cells);
tria->create_triangulation (vertices, cells, subcelldata);
}
// do some clean-up on vertices...
delete_unused_vertices (vertices, cells, subcelldata);
// ... and cells
+ GridReordering<2>::invert_all_cells_of_negative_grid (vertices, cells);
GridReordering<2>::reorder_cells (cells);
tria->create_triangulation (vertices, cells, subcelldata);
}
// do some clean-up on vertices...
delete_unused_vertices (vertices, cells, subcelldata);
// ... and cells
+ GridReordering<3>::invert_all_cells_of_negative_grid (vertices, cells);
GridReordering<3>::reorder_cells (cells);
tria->create_triangulation (vertices, cells, subcelldata);
}
// do some clean-up on vertices...
delete_unused_vertices (vertices, cells, subcelldata);
// ... and cells
+ GridReordering<dim>::invert_all_cells_of_negative_grid (vertices, cells);
GridReordering<dim>::reorder_cells (cells);
tria->create_triangulation (vertices, cells, subcelldata);
}