/* $Id$ */
/* */
-/* Copyright (C) 1999, 2000, 2001, 2002, 2003, 2006, 2008 by the deal.II authors */
+/* Copyright (C) 1999, 2000, 2001, 2002, 2003, 2006, 2008, 2009 by the deal.II authors */
/* */
/* This file is subject to QPL and may not be distributed */
/* without copyright and license information. Please refer */
// function, which is too early. We avoid the
// problem by declaring it 'static' which
// makes sure that the object is initialized
- // the first time control flow passes its
- // point of declaration, but at the same time
- // assures that it lives until the end of the
+ // the first time control the program passes
+ // this point, but at the same time assures
+ // that it lives until the end of the
// program.
void make_grid (Triangulation<2> &triangulation)
{
endc = triangulation.end();
for (; cell!=endc; ++cell)
- for (unsigned int vertex=0;
- vertex < GeometryInfo<2>::vertices_per_cell;
- ++vertex)
+ for (unsigned int v=0;
+ v < GeometryInfo<2>::vertices_per_cell;
+ ++v)
{
const double distance_from_center
- = center.distance (cell->vertex(vertex));
+ = center.distance (cell->vertex(v));
if (std::fabs(distance_from_center - inner_radius) < 1e-10)
{