* located on bounding lines to the vector @p a. Points located on the
* line but on vertices are not included.
*
- * Needed by the <tt>compute_support_points_simple(laplace)</tt>
- * functions. For <tt>dim=1</tt> this function is empty.
- *
* This function chooses the respective points not such that they are
* interpolating the boundary (as does the base class), but rather such
* that the resulting cubic mapping is a continuous one.
* located on bounding faces (quads in 3d) to the vector @p a. Points
* located on the line but on vertices are not included.
*
- * Needed by the @p compute_support_points_laplace function. For
- * <tt>dim=1</tt> and 2 this function is empty.
- *
* This function chooses the respective points not such that they are
* interpolating the boundary (as does the base class), but rather such
* that the resulting cubic mapping is a continuous one.
const Point<dim> &initial_p_unit) const;
/**
- * For <tt>dim=2,3</tt>. Append the support points of all shape functions
- * located on bounding lines of the given cell to the vector @p a. Points
- * located on the vertices of a line are not included.
+ * Append the support points of all shape functions located on bounding
+ * lines of the given cell to the vector @p a. Points located on the
+ * vertices of a line are not included.
*
- * Needed by the @p compute_support_points() function. For <tt>dim=1</tt>
- * this function is empty. The function uses the underlying manifold object
- * of the line (or, if none is set, of the cell) for the location of the
- * requested points.
+ * This function uses the underlying manifold object of the line (or, if
+ * none is set, of the cell) for the location of the requested points. This
+ * function is usually called by compute_mapping_support_points() function.
*
* This function is made virtual in order to allow derived classes to choose
* shape function support points differently than the present class, which
std::vector<Point<spacedim> > &a) const;
/**
- * For <tt>dim=3</tt>. Append the support points of all shape functions
- * located on bounding faces (quads in 3d) of the given cell to the vector
- * @p a. Points located on the vertices or lines of a quad are not included.
+ * Append the support points of all shape functions located on bounding
+ * faces (quads in 3d) of the given cell to the vector @p a. This function
+ * is only defined for <tt>dim=3</tt>. Points located on the vertices or
+ * lines of a quad are not included.
*
- * Needed by the @p compute_support_points() function. For <tt>dim=1</tt>
- * and <tt>dim=2</tt> this function is empty. The function uses the
- * underlying manifold object of the quad (or, if none is set, of the cell)
- * for the location of the requested points.
+ * This function uses the underlying manifold object of the quad (or, if
+ * none is set, of the cell) for the location of the requested points. This
+ * function is usually called by compute_mapping_support_points().
*
* This function is made virtual in order to allow derived classes to choose
* shape function support points differently than the present class, which