// open and let it be computed
// afterwards:
static const int cell_vertices[][GeometryInfo<dim>::vertices_per_cell]
- = {{0, 1, 6,5},
- {1, 2, 7, 6},
- {2, 3, 8, 7},
- {3, 4, 9, 8},
- {5, 6, 11, 10},
- {8, 9, 13, 12},
- {10, 11, 15, 14},
- {12, 13, 18, 17},
- {14, 15, 20, 19},
- {15, 16, 21, 20},
- {16, 17, 22, 21},
- {17, 18, 23, 22}};
+ = {{0, 1, 5, 6},
+ {1, 2, 6, 7},
+ {2, 3, 7, 8},
+ {3, 4, 8, 9},
+ {5, 6, 10, 11},
+ {8, 9, 12, 13},
+ {10, 11, 14, 15},
+ {12, 13, 17, 18},
+ {14, 15, 19, 20},
+ {15, 16, 20, 21},
+ {16, 17, 21, 22},
+ {17, 18, 22, 23}};
const unsigned int
n_cells = sizeof(cell_vertices) / sizeof(cell_vertices[0]);
// triangulation to the library,
// but we don't want that here,
// so we give an empty object:
- coarse_grid.create_triangulation_compatibility (vertices,
+ coarse_grid.create_triangulation (vertices,
cells,
SubCellData());
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