void *stack,
size_t stack_size)
{
- return ACE_Thread_Manager::spawn (&thread_entry_point1<ObjectClass,Arg>,
+ return ACE_Thread_Manager::spawn (&ThreadManager::template thread_entry_point1<ObjectClass,Arg>,
(void*)mem_fun_data,
flags,
t,
void *stack,
size_t stack_size)
{
- return ACE_Thread_Manager::spawn (&thread_entry_point2<ObjectClass,Arg1,Arg2>,
+ return ACE_Thread_Manager::spawn (&ThreadManager::template thread_entry_point2<ObjectClass,Arg1,Arg2>,
(void*)mem_fun_data,
flags,
t,
void *stack,
size_t stack_size)
{
- return ACE_Thread_Manager::spawn (&thread_entry_point3<ObjectClass,Arg1,Arg2,Arg3>,
+ return ACE_Thread_Manager::spawn (&ThreadManager::template thread_entry_point3<ObjectClass,Arg1,Arg2,Arg3>,
(void*)mem_fun_data,
flags,
t,
void *stack,
size_t stack_size)
{
- return ACE_Thread_Manager::spawn (&thread_entry_point4<ObjectClass,Arg1,Arg2,Arg3,Arg4>,
+ return ACE_Thread_Manager::spawn (&ThreadManager::template thread_entry_point4<ObjectClass,Arg1,Arg2,Arg3,Arg4>,
(void*)mem_fun_data,
flags,
t,
void *stack,
size_t stack_size)
{
- return ACE_Thread_Manager::spawn (&thread_entry_point5<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5>,
+ return ACE_Thread_Manager::spawn (&ThreadManager::template thread_entry_point5<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5>,
(void*)mem_fun_data,
flags,
t,
void *stack,
size_t stack_size)
{
- return ACE_Thread_Manager::spawn (&thread_entry_point6<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6>,
+ return ACE_Thread_Manager::spawn (&ThreadManager::template thread_entry_point6<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6>,
(void*)mem_fun_data,
flags,
t,
size_t stack_size[])
{
return ACE_Thread_Manager::spawn_n (n,
- &thread_entry_point1<ObjectClass,Arg>,
+ &ThreadManager::template thread_entry_point1<ObjectClass,Arg>,
(void*)mem_fun_data,
flags,
priority,
size_t stack_size[])
{
return ACE_Thread_Manager::spawn_n (n,
- &thread_entry_point2<ObjectClass,Arg1,Arg2>,
+ &ThreadManager::template thread_entry_point2<ObjectClass,Arg1,Arg2>,
(void*)mem_fun_data,
flags,
priority,
size_t stack_size[])
{
return ACE_Thread_Manager::spawn_n (n,
- &thread_entry_point3<ObjectClass,Arg1,Arg2,Arg3>,
+ &ThreadManager::template thread_entry_point3<ObjectClass,Arg1,Arg2,Arg3>,
(void*)mem_fun_data,
flags,
priority,
size_t stack_size[])
{
return ACE_Thread_Manager::spawn_n (n,
- &thread_entry_point4<ObjectClass,Arg1,Arg2,Arg3,Arg4>,
+ &ThreadManager::template thread_entry_point4<ObjectClass,Arg1,Arg2,Arg3,Arg4>,
(void*)mem_fun_data,
flags,
priority,
size_t stack_size[])
{
return ACE_Thread_Manager::spawn_n (n,
- &thread_entry_point5<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5>,
+ &ThreadManager::template thread_entry_point5<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5>,
(void*)mem_fun_data,
flags,
priority,
size_t stack_size[])
{
return ACE_Thread_Manager::spawn_n (n,
- &thread_entry_point6<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6>,
+ &ThreadManager::template thread_entry_point6<ObjectClass,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6>,
(void*)mem_fun_data,
flags,
priority,