]> https://gitweb.dealii.org/ - dealii.git/commitdiff
Update it a bit.
authorWolfgang Bangerth <bangerth@math.tamu.edu>
Tue, 15 Jul 2014 21:53:17 +0000 (21:53 +0000)
committerWolfgang Bangerth <bangerth@math.tamu.edu>
Tue, 15 Jul 2014 21:53:17 +0000 (21:53 +0000)
git-svn-id: https://svn.dealii.org/trunk@33181 0785d39b-7218-0410-832d-ea1e28bc413d

deal.II/examples/step-53/step-53.cc

index c4602d67205b97515ca6b405c518b8f985bdc259..ed19329fa05f3ace0ac128866c233629b10275cf 100644 (file)
 #include <deal.II/grid/grid_generator.h>
 #include <deal.II/grid/grid_out.h>
 
+#include <deal.II/base/std_cxx1x/array.h>
+
 #include <fstream>
 
 
 using namespace dealii;
 
 
+template <int dim>
+class SphereGeometry : public Boundary<dim>
+{
+public:
+    SphereGeometry (const Point<dim> &center);
+  virtual
+  Point<dim>
+  get_new_point_on_line (const typename Triangulation<dim>::line_iterator &line) const;
+
+  virtual
+  Point<dim>
+  get_new_point_on_quad (const typename Triangulation<dim>::quad_iterator &quad) const;
+private:
+
+  std_cxx1x::array<double,dim> pull_back (const Point<dim> &p) const;
+  Point<dim>                   push_forward (const std_cxx1x::array<double,dim> &preimage) const;
+
+  template <int N>
+  static std_cxx1x::array<double,dim> average (const std_cxx1x::array<double,dim> (&array)[N]);
+
+  const Point<dim> center;
+};
+
+
+template <int dim>
+SphereGeometry<dim>::SphereGeometry (const Point<dim> &center)
+:
+center (center)
+{}
+
+
+template <>
+std_cxx1x::array<double,2>
+SphereGeometry<2>::pull_back (const Point<2> &p) const
+{
+  const Point<2> relative_point = p - center;
+
+  const double r = relative_point.norm();
+  const double phi = std::atan2 (relative_point[1], relative_point[0]);
+
+  std_cxx1x::array<double,2> result;
+  result[0] = r;
+  result[1] = phi;
+
+  return result;
+}
+
+
+template <>
+Point<2>
+SphereGeometry<2>::push_forward (const std_cxx1x::array<double,2> &preimage) const
+{
+  const Point<2> relative_point = preimage[0] * Point<2>(std::cos(preimage[1]), std::sin(preimage[1]));
+
+  return relative_point + center;
+}
+
+
+
+template <>
+std_cxx1x::array<double,3>
+SphereGeometry<3>::pull_back (const Point<3> &p) const
+{
+  const Point<3> relative_point = p - center;
+
+  const double r     = relative_point.norm();
+  const double phi   = std::atan2 (relative_point[1], relative_point[0]);
+  const double theta = std::atan2 (relative_point[2], std::sqrt (relative_point[0]*relative_point[0] +
+                                                                 relative_point[1]*relative_point[1]));
+
+  std_cxx1x::array<double,3> result;
+  result[0] = r;
+  result[1] = phi;
+  result[2] = theta;
+
+  return result;
+}
+
+
+template <>
+Point<3>
+SphereGeometry<3>::push_forward (const std_cxx1x::array<double,3> &preimage) const
+{
+  const Point<3> relative_point = (preimage[0] *
+                                   Point<3>(std::cos(preimage[1]),
+                                            std::sin(preimage[1]),
+                                            std::cos(preimage[2])));
+
+  return relative_point + center;
+}
+
+
+
+template <>
+template <int N>
+std_cxx1x::array<double,2>
+SphereGeometry<2>::average (const std_cxx1x::array<double,2> (&array)[N])
+{
+  std_cxx1x::array<double,2> result;
+
+  // average the radii first. this is uncritical
+  {
+    result[0] = 0;
+    for (unsigned int i=0; i<N; ++i)
+      result[0] += array[i][0];
+    result[0] /= N;
+  }
+
+  // now do the angle. there, we need to
+  // be more careful because the average of 0.9*pi and -0.9*pi should not
+  // be zero but pi. to this end, bring everything that is farther than
+  // pi away from the first angle we want to average with, back to within pi
+  // by adding/subtracting 2*pi
+  //
+  // we also want to make sure that we exclude from averaging all points
+  // that lie at the origin since they have no angle at all
+  {
+    bool origin_is_one_point = false;
+
+    result[1] = 0;
+    for (unsigned int i=0; i<N; ++i)
+      if (array[i][0] > 1e-10)
+        {
+          const double angle = array[i][1];
+          if (angle - array[0][1] > numbers::PI)
+            result[1] += angle-2*numbers::PI;
+          else if (angle - array[0][1] < -numbers::PI)
+            result[1] += angle+2*numbers::PI;
+          else
+            result[1] += angle;
+        }
+      else
+        origin_is_one_point = true;
+
+    if (origin_is_one_point == false)
+      result[1] /= N;
+    else
+      result[1] /= (N-1);
+  }
+
+  return result;
+}
+
+
+
+template <>
+template <int N>
+std_cxx1x::array<double,3>
+SphereGeometry<3>::average (const std_cxx1x::array<double,3> (&array)[N])
+{
+  std_cxx1x::array<double,3> result;
+
+  // average the radii first. this is uncritical
+  {
+    result[0] = 0;
+    for (unsigned int i=0; i<N; ++i)
+      result[0] += array[i][0];
+    result[0] /= N;
+  }
+
+  // now do the angle along the equatorial direction. do the same as we did
+  // in the 2d case
+  {
+    bool origin_is_one_point = false;
+
+    result[1] = 0;
+    for (unsigned int i=0; i<N; ++i)
+      if (array[i][0] > 1e-10)
+        {
+          const double angle = array[i][1];
+          if (angle - array[0][1] > numbers::PI)
+            result[1] += angle-2*numbers::PI;
+          else if (angle - array[0][1] < -numbers::PI)
+            result[1] += angle+2*numbers::PI;
+          else
+            result[1] += angle;
+        }
+      else
+        origin_is_one_point = true;
+
+    if (origin_is_one_point == false)
+      result[1] /= N;
+    else
+      result[1] /= (N-1);
+  }
+
+  // finally for the polar angle. the difficulty here is that we have, for
+  // example, two points at (r,phi,theta) and (r,phi+pi,\pm pi/2), then we want
+  // to average these to (r,*,pi) where the equatorial angle does not matter
+  {
+    //??? not sure how exactly to do this
+  }
+
+
+  return result;
+}
+
+
+
+
+template <int dim>
+Point<dim>
+SphereGeometry<dim>::
+get_new_point_on_line (const typename Triangulation<dim>::line_iterator &line) const
+{
+  std_cxx1x::array<double,dim> preimages[2] = { pull_back (line->vertex(0)),
+                                                pull_back (line->vertex(1)) };
+
+  return push_forward(average (preimages));
+}
+
+
+template <int dim>
+Point<dim>
+SphereGeometry<dim>::
+get_new_point_on_quad (const typename Triangulation<dim>::quad_iterator &quad) const
+{
+  std_cxx1x::array<double,dim> preimages[4] = { pull_back (quad->vertex(0)),
+                                                pull_back (quad->vertex(1)),
+                                                pull_back (quad->vertex(2)),
+                                                pull_back (quad->vertex(3)) };
+
+  return push_forward(average(preimages));
+}
+
+
+
 
 template <int dim>
 void make_grid ()
@@ -37,23 +266,27 @@ void make_grid ()
   Point<dim> center;
   for (unsigned int i=0; i<dim; ++i)
     center[i] = .25;
+  const double radius=center.norm();
 
-  double radius=center.norm();
-
-  HyperBallBoundary<dim,dim> boundary(center, .25*std::sqrt((double)dim));
-  Triangulation<dim,dim> triangulation;
+  SphereGeometry<dim> geometry(center);
+  Triangulation<dim> triangulation;
   GridGenerator::hyper_cube (triangulation);
 
   triangulation.refine_global(1);
 
   for (typename Triangulation<dim>::active_cell_iterator cell=triangulation.begin_active();
       cell!=triangulation.end(); ++cell)
-    for (unsigned int f=0; f<GeometryInfo<dim>::faces_per_cell; ++f)
-      if (cell->face(f)->center().distance(center)< radius)
-        cell->face(f)->set_all_manifold_ids(1);
+    {
+      if (cell->center().distance(center)< radius)
+        cell->set_manifold_id(1);
 
-  triangulation.set_manifold(1,boundary);
-  triangulation.refine_global(3);
+      for (unsigned int f=0; f<GeometryInfo<dim>::faces_per_cell; ++f)
+        if (cell->face(f)->center().distance(center)< radius)
+          cell->face(f)->set_all_manifold_ids(1);
+    }
+
+  triangulation.set_manifold(1,geometry);
+  triangulation.refine_global(1);
 
   const std::string filename = "mesh-" + Utilities::int_to_string(dim) + "d.vtk";
   std::ofstream out (filename.c_str());
@@ -71,5 +304,5 @@ void make_grid ()
 int main ()
 {
   make_grid<2> ();
-  make_grid<3> ();
+//  make_grid<3> ();
 }

In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move.

Douglas Adams


Typeset in Trocchi and Trocchi Bold Sans Serif.