* @endcode
*
* This piece of code will first traverse all paths in the list set up for
- * file class <TT>MESH</tt>. If it manages to open a file, it returns the
+ * file class <tt>MESH</tt>. If it manages to open a file, it returns the
* <tt>istream</tt> object. If not, it will try to append the first suffix of
* the suffix list and do the same. And so on. If no file is found in the end,
* an exception is thrown.
std::string name () const;
/**
- * Return the number of polynomials in the space <TT>RT(degree)</tt> without
+ * Return the number of polynomials in the space <tt>RT(degree)</tt> without
* requiring to build an object of PolynomialsABF. This is required by the
* FiniteElement classes.
*/
std::string name () const;
/**
- * Return the number of polynomials in the space <TT>BDM(degree)</tt>
+ * Return the number of polynomials in the space <tt>BDM(degree)</tt>
* without requiring to build an object of PolynomialsBDM. This is required
* by the FiniteElement classes.
*/
std::string name () const;
/**
- * Return the number of polynomials in the space <TT>N(degree)</tt> without
+ * Return the number of polynomials in the space <tt>N(degree)</tt> without
* requiring to build an object of PolynomialsNedelec. This is required by
* the FiniteElement classes.
*/
std::string name () const;
/**
- * Return the number of polynomials in the space <TT>RT(degree)</tt> without
+ * Return the number of polynomials in the space <tt>RT(degree)</tt> without
* requiring to build an object of PolynomialsRaviartThomas. This is
* required by the FiniteElement classes.
*/
* should overload the function in order to save memory and time.
*
* The result is a PointerMatrixBase* pointing to <tt>matrix</tt>. The
- * <TT>VECTOR</tt> argument is a dummy just used to determine the template
+ * <tt>VECTOR</tt> argument is a dummy just used to determine the template
* arguments.
*
* @relates PointerMatrixBase @relates PointerMatrixAux