for (const auto &cell : tria.active_cell_iterators())
{
- for (const auto f : cell->face_indices())
+ for (const unsigned int f : cell->face_indices())
{
typename Triangulation<dim, spacedim>::face_iterator face =
cell->face(f);
for (const auto &cell : tria.active_cell_iterators())
{
// Little trick to get -1 for the interior
- for (auto f : GeometryInfo<dim>::face_indices())
+ for (unsigned int f : GeometryInfo<dim>::face_indices())
{
out << ' '
<< static_cast<std::make_signed<types::boundary_id>::type>(
case 2:
{
for (const auto &cell : tria.active_cell_iterators())
- for (const auto &line_no : cell->line_indices())
+ for (const unsigned int line_no : cell->line_indices())
{
typename dealii::Triangulation<dim, spacedim>::line_iterator
line = cell->line(line_no);
for (const auto &cell : tria.active_cell_iterators())
- for (const auto &line_no : cell->line_indices())
+ for (const unsigned int line_no : cell->line_indices())
{
typename dealii::Triangulation<dim, spacedim>::line_iterator
line = cell->line(line_no);
// doing this multiply
std::set<unsigned int> treated_vertices;
for (const auto &cell : tria.active_cell_iterators())
- for (const auto &vertex_no : cell->vertex_indices())
+ for (const unsigned int vertex_no : cell->vertex_indices())
if (treated_vertices.find(cell->vertex_index(vertex_no)) ==
treated_vertices.end())
{