return (1.0 / 6.0) * std::abs((a - d) * cross_product_3d(b - d, c - d));
}
+ else if (vertex_indices.size() == 6) // wedge
+ {
+ /*
+ The following python/sympy script was used:
+
+ #!/usr/bin/env python
+ # coding: utf-8
+ import sympy as sp
+ from sympy.simplify.cse_main import cse
+ xs = list(sp.symbols(" ".join(["x{}".format(i) for i in range(6)])))
+ ys = list(sp.symbols(" ".join(["y{}".format(i) for i in range(6)])))
+ zs = list(sp.symbols(" ".join(["z{}".format(i) for i in range(6)])))
+ xi, eta, zeta = sp.symbols("xi eta zeta")
+ tphi = [(1 - xi - eta)*(1 - zeta),
+ (xi)*(1 - zeta),
+ (eta)*(1 - zeta),
+ (1 - xi - zeta)*(zeta),
+ (xi)*(zeta),
+ (eta)*(zeta)]
+ x_real = sum(xs[i]*tphi[i] for i in range(len(xs)))
+ y_real = sum(ys[i]*tphi[i] for i in range(len(xs)))
+ z_real = sum(zs[i]*tphi[i] for i in range(len(xs)))
+ J = sp.Matrix([[var.diff(v) for v in [xi, eta, zeta]]
+ for var in [x_real, y_real, z_real]])
+ detJ = J.det()
+ detJ2 = detJ.expand().collect(zeta).collect(eta).collect(xi)
+ for x in xs:
+ detJ2 = detJ2.collect(x)
+ for y in ys:
+ detJ2 = detJ2.collect(y)
+ for z in zs:
+ detJ2 = detJ2.collect(z)
+ measure = sp.integrate(sp.integrate(sp.integrate(detJ2, (xi, 0, 1)),
+ (eta, 0, 1)), (zeta, 0, 1))
+ measure2 = measure
+ for vs in [xs, ys, zs]:
+ for v in vs:
+ measure2 = measure2.collect(v)
+ pairs, expression = cse(measure2)
+ for pair in pairs:
+ print("const double " + sp.ccode(pair[0]) + " = "
+ + sp.ccode(pair[1]) + ";")
+ print("const double result = " + sp.ccode(expression[0]) + ";")
+ print("return result;")
+ */
+ const double x0 = all_vertices[vertex_indices[0]](0);
+ const double y0 = all_vertices[vertex_indices[0]](1);
+ const double z0 = all_vertices[vertex_indices[0]](2);
+ const double x1 = all_vertices[vertex_indices[1]](0);
+ const double y1 = all_vertices[vertex_indices[1]](1);
+ const double z1 = all_vertices[vertex_indices[1]](2);
+ const double x2 = all_vertices[vertex_indices[2]](0);
+ const double y2 = all_vertices[vertex_indices[2]](1);
+ const double z2 = all_vertices[vertex_indices[2]](2);
+ const double x3 = all_vertices[vertex_indices[3]](0);
+ const double y3 = all_vertices[vertex_indices[3]](1);
+ const double z3 = all_vertices[vertex_indices[3]](2);
+ const double x4 = all_vertices[vertex_indices[4]](0);
+ const double y4 = all_vertices[vertex_indices[4]](1);
+ const double z4 = all_vertices[vertex_indices[4]](2);
+ const double x5 = all_vertices[vertex_indices[5]](0);
+ const double y5 = all_vertices[vertex_indices[5]](1);
+ const double z5 = all_vertices[vertex_indices[5]](2);
+
+ const double x6 = (1.0 / 6.0) * z5;
+ const double x7 = (1.0 / 12.0) * z1;
+ const double x8 = -x7;
+ const double x9 = (1.0 / 12.0) * z2;
+ const double x10 = -x9;
+ const double x11 = (1.0 / 4.0) * z5;
+ const double x12 = -x11;
+ const double x13 = (1.0 / 12.0) * z0;
+ const double x14 = x12 + x13;
+ const double x15 = (1.0 / 4.0) * z2;
+ const double x16 = (1.0 / 6.0) * z4;
+ const double x17 = (1.0 / 4.0) * z1;
+ const double x18 = (1.0 / 6.0) * z0;
+ const double x19 = x17 - x18;
+ const double x20 = -x6;
+ const double x21 = (1.0 / 4.0) * z0;
+ const double x22 = -x21;
+ const double x23 = -x17;
+ const double x24 = -x15;
+ const double x25 = (1.0 / 6.0) * z3;
+ const double x26 = x24 - x25;
+ const double x27 = x18 + x23;
+ const double x28 = (1.0 / 3.0) * z2;
+ const double x29 = (1.0 / 12.0) * z5;
+ const double x30 = (1.0 / 12.0) * z3;
+ const double x31 = -x30;
+ const double x32 = (1.0 / 4.0) * z4;
+ const double x33 = x31 + x32;
+ const double x34 = (1.0 / 3.0) * z1;
+ const double x35 = (1.0 / 12.0) * z4;
+ const double x36 = -x16;
+ const double x37 = x15 + x25;
+ const double x38 = -x13;
+ const double x39 = x11 + x38;
+ const double x40 = -x32;
+ const double x41 = x30 + x40;
+ const double x42 = (1.0 / 3.0) * z0;
+ const double x43 = (1.0 / 4.0) * z3;
+ const double x44 = x32 - x43;
+ const double x45 = x40 + x43;
+ return x0 * (y1 * (-x28 + x29 + x33) + y2 * (x12 + x31 + x34 - x35) +
+ y3 * (x20 + x7 + x9) + y4 * (x23 + x6 + x9) +
+ y5 * (x36 + x37 + x8)) +
+ x1 * (y0 * (x28 - x29 + x41) + y2 * (x11 + x33 - x42) +
+ y3 * (x39 + x9) + y4 * (x12 + x21 + x24) +
+ y5 * (x13 + x24 + x44)) +
+ x2 * (y0 * (x11 + x30 - x34 + x35) + y1 * (x12 + x41 + x42) +
+ y3 * (x39 + x8) + y4 * (x12 + x17 + x38) +
+ y5 * (x17 + x22 + x44)) +
+ x3 * (-x6 * y4 + y0 * (x10 + x6 + x8) + y1 * (x10 + x14) +
+ y2 * (x14 + x7) + y5 * (x15 + x16 + x19)) +
+ x4 * (x6 * y3 + y0 * (x10 + x17 + x20) + y1 * (x11 + x15 + x22) +
+ y2 * (x11 + x13 + x23) + y5 * (x26 + x27)) +
+ x5 * (y0 * (x16 + x26 + x7) + y1 * (x15 + x38 + x45) +
+ y2 * (x21 + x23 + x45) + y3 * (x24 + x27 + x36) +
+ y4 * (x19 + x37));
+ }
AssertDimension(vertex_indices.size(), GeometryInfo<3>::vertices_per_cell);
// note that this is the