// $Id$
// Version: $Name$
//
-// Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2008, 2009, 2010 by the deal.II authors
+// Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2008, 2009, 2010, 2011 by the deal.II authors
//
// This file is subject to QPL and may not be distributed
// without copyright and license information. Please refer
void
StraightBoundary<1>::
get_normals_at_vertices (const Triangulation<1>::face_iterator &,
- Boundary<1>::FaceVertexNormals &) const
+ Boundary<1,1>::FaceVertexNormals &) const
{
Assert (false, ExcImpossibleInDim(1));
}
void
StraightBoundary<2>::
get_normals_at_vertices (const Triangulation<2>::face_iterator &face,
- Boundary<2>::FaceVertexNormals &face_vertex_normals) const
+ Boundary<2,2>::FaceVertexNormals &face_vertex_normals) const
{
const Tensor<1,2> tangent = face->vertex(1) - face->vertex(0);
for (unsigned int vertex=0; vertex<GeometryInfo<2>::vertices_per_face; ++vertex)