+++ /dev/null
-// ---------------------------------------------------------------------
-//
-// Copyright (C) 2015 by the deal.II authors
-//
-// This file is part of the deal.II library.
-//
-// The deal.II library is free software; you can use it, redistribute
-// it, and/or modify it under the terms of the GNU Lesser General
-// Public License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-// The full text of the license can be found in the file LICENSE at
-// the top level of the deal.II distribution.
-//
-// ---------------------------------------------------------------------
-
-
-// Interfaces being tested
-#include <deal.II/fe/fe_rannacher_turek.h>
-// Interfaces needed for testing
-#include <deal.II/grid/tria.h>
-#include <deal.II/grid/grid_generator.h>
-#include <deal.II/dofs/dof_handler.h>
-#include <deal.II/fe/fe_values.h>
-#include <deal.II/base/quadrature_lib.h>
-
-#include "../tests.h"
-
-// Same as interpolation test in fe_rannacher_turek_01.cc but for different
-// signatures of the interpolate function that were added later
-
-void test_interpolation()
-{
- Triangulation<2> tr;
- GridGenerator::hyper_cube(tr, -1, 1);
- tr.refine_global(2);
-
- FE_RannacherTurek<2> fe;
- const unsigned int n_dofs = fe.dofs_per_cell;
-
- DoFHandler<2> dofh;
- dofh.initialize(tr, fe);
-
- Vector<double> input_vector(dofh.n_dofs());
- for (unsigned int i = 0; i < input_vector.size(); ++i)
- {
- input_vector[i] = double(i);
- }
-
- Quadrature<2> quadrature(fe.get_generalized_support_points());
- FEValues<2> fev(fe, quadrature, update_values | update_JxW_values);
-
- typedef DoFHandler<2>::cell_iterator cell_it;
- cell_it cell = dofh.begin_active();
- for (; cell != dofh.end(); ++cell)
- {
- fev.reinit(cell);
-
- std::vector<double> values(quadrature.size());
- fev.get_function_values(input_vector, values);
-
- // original dofs
- Vector<double> local_dofs(n_dofs);
- cell->get_dof_values(input_vector, local_dofs);
-
- const unsigned int n_components = 5;
- for (unsigned int offset = 0; offset < n_components; ++offset)
- {
- // vector<Vector> interpolate function
- std::vector<double> interpolated_local_dofs2(n_dofs);
- std::vector<Vector<double> > offset_values(quadrature.size(),
- Vector<double>(n_components));
- for (unsigned int q = 0; q < quadrature.size(); ++q)
- {
- offset_values[q][offset] = values[q];
- }
- fe.interpolate(interpolated_local_dofs2,
- offset_values,
- offset);
-
- // VectorSlice interpolate function
- std::vector<double> interpolated_local_dofs3(n_dofs);
- std::vector<std::vector<double> > vv_values(
- n_components,
- values);
- VectorSlice<const std::vector<std::vector<double> > > sliced_values(
- vv_values, offset, 1);
- fe.interpolate(interpolated_local_dofs3,
- sliced_values);
-
- for (unsigned int j = 0; j < n_dofs; ++j)
- {
- deallog << "vector<Vector>@" << offset << ": "
- << local_dofs[j] - interpolated_local_dofs2[j] << " ";
- deallog << "VectorSlice@" << offset << ": "
- << local_dofs[j] - interpolated_local_dofs3[j] << " ";
- }
- }
- deallog << std::endl;
- }
-}
-
-int main()
-{
- initlog();
-
- test_interpolation();
-
- return 0;
-}
+++ /dev/null
-
-DEAL::vector<Vector>@0: -5.55112e-17 VectorSlice@0: -5.55112e-17 vector<Vector>@0: -6.66134e-16 VectorSlice@0: -6.66134e-16 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 8.88178e-16 VectorSlice@0: 8.88178e-16 vector<Vector>@1: -5.55112e-17 VectorSlice@1: -5.55112e-17 vector<Vector>@1: -6.66134e-16 VectorSlice@1: -6.66134e-16 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 8.88178e-16 VectorSlice@1: 8.88178e-16 vector<Vector>@2: -5.55112e-17 VectorSlice@2: -5.55112e-17 vector<Vector>@2: -6.66134e-16 VectorSlice@2: -6.66134e-16 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 8.88178e-16 VectorSlice@2: 8.88178e-16 vector<Vector>@3: -5.55112e-17 VectorSlice@3: -5.55112e-17 vector<Vector>@3: -6.66134e-16 VectorSlice@3: -6.66134e-16 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 8.88178e-16 VectorSlice@3: 8.88178e-16 vector<Vector>@4: -5.55112e-17 VectorSlice@4: -5.55112e-17 vector<Vector>@4: -6.66134e-16 VectorSlice@4: -6.66134e-16 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 8.88178e-16 VectorSlice@4: 8.88178e-16
-DEAL::vector<Vector>@0: 1.11022e-16 VectorSlice@0: 1.11022e-16 vector<Vector>@0: -8.88178e-16 VectorSlice@0: -8.88178e-16 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 1.77636e-15 VectorSlice@0: 1.77636e-15 vector<Vector>@1: 1.11022e-16 VectorSlice@1: 1.11022e-16 vector<Vector>@1: -8.88178e-16 VectorSlice@1: -8.88178e-16 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 1.77636e-15 VectorSlice@1: 1.77636e-15 vector<Vector>@2: 1.11022e-16 VectorSlice@2: 1.11022e-16 vector<Vector>@2: -8.88178e-16 VectorSlice@2: -8.88178e-16 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 1.77636e-15 VectorSlice@2: 1.77636e-15 vector<Vector>@3: 1.11022e-16 VectorSlice@3: 1.11022e-16 vector<Vector>@3: -8.88178e-16 VectorSlice@3: -8.88178e-16 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 1.77636e-15 VectorSlice@3: 1.77636e-15 vector<Vector>@4: 1.11022e-16 VectorSlice@4: 1.11022e-16 vector<Vector>@4: -8.88178e-16 VectorSlice@4: -8.88178e-16 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 1.77636e-15 VectorSlice@4: 1.77636e-15
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 8.88178e-16 VectorSlice@0: 8.88178e-16 vector<Vector>@0: 4.44089e-16 VectorSlice@0: 4.44089e-16 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 8.88178e-16 VectorSlice@1: 8.88178e-16 vector<Vector>@1: 4.44089e-16 VectorSlice@1: 4.44089e-16 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 8.88178e-16 VectorSlice@2: 8.88178e-16 vector<Vector>@2: 4.44089e-16 VectorSlice@2: 4.44089e-16 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 8.88178e-16 VectorSlice@3: 8.88178e-16 vector<Vector>@3: 4.44089e-16 VectorSlice@3: 4.44089e-16 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 8.88178e-16 VectorSlice@4: 8.88178e-16 vector<Vector>@4: 4.44089e-16 VectorSlice@4: 4.44089e-16 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 8.88178e-16 VectorSlice@0: 8.88178e-16 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 8.88178e-16 VectorSlice@1: 8.88178e-16 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 8.88178e-16 VectorSlice@2: 8.88178e-16 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 8.88178e-16 VectorSlice@3: 8.88178e-16 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 8.88178e-16 VectorSlice@4: 8.88178e-16 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 4.44089e-16 VectorSlice@0: 4.44089e-16 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 1.77636e-15 VectorSlice@0: 1.77636e-15 vector<Vector>@1: 4.44089e-16 VectorSlice@1: 4.44089e-16 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 1.77636e-15 VectorSlice@1: 1.77636e-15 vector<Vector>@2: 4.44089e-16 VectorSlice@2: 4.44089e-16 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 1.77636e-15 VectorSlice@2: 1.77636e-15 vector<Vector>@3: 4.44089e-16 VectorSlice@3: 4.44089e-16 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 1.77636e-15 VectorSlice@3: 1.77636e-15 vector<Vector>@4: 4.44089e-16 VectorSlice@4: 4.44089e-16 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 1.77636e-15 VectorSlice@4: 1.77636e-15
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 3.55271e-15 VectorSlice@0: 3.55271e-15 vector<Vector>@0: 3.55271e-15 VectorSlice@0: 3.55271e-15 vector<Vector>@0: 1.77636e-15 VectorSlice@0: 1.77636e-15 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 3.55271e-15 VectorSlice@1: 3.55271e-15 vector<Vector>@1: 3.55271e-15 VectorSlice@1: 3.55271e-15 vector<Vector>@1: 1.77636e-15 VectorSlice@1: 1.77636e-15 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 3.55271e-15 VectorSlice@2: 3.55271e-15 vector<Vector>@2: 3.55271e-15 VectorSlice@2: 3.55271e-15 vector<Vector>@2: 1.77636e-15 VectorSlice@2: 1.77636e-15 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 3.55271e-15 VectorSlice@3: 3.55271e-15 vector<Vector>@3: 3.55271e-15 VectorSlice@3: 3.55271e-15 vector<Vector>@3: 1.77636e-15 VectorSlice@3: 1.77636e-15 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 3.55271e-15 VectorSlice@4: 3.55271e-15 vector<Vector>@4: 3.55271e-15 VectorSlice@4: 3.55271e-15 vector<Vector>@4: 1.77636e-15 VectorSlice@4: 1.77636e-15 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 3.55271e-15 VectorSlice@0: 3.55271e-15 vector<Vector>@0: 3.55271e-15 VectorSlice@0: 3.55271e-15 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 3.55271e-15 VectorSlice@1: 3.55271e-15 vector<Vector>@1: 3.55271e-15 VectorSlice@1: 3.55271e-15 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 3.55271e-15 VectorSlice@2: 3.55271e-15 vector<Vector>@2: 3.55271e-15 VectorSlice@2: 3.55271e-15 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 3.55271e-15 VectorSlice@3: 3.55271e-15 vector<Vector>@3: 3.55271e-15 VectorSlice@3: 3.55271e-15 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 3.55271e-15 VectorSlice@4: 3.55271e-15 vector<Vector>@4: 3.55271e-15 VectorSlice@4: 3.55271e-15 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000
-DEAL::vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@0: 0.00000 VectorSlice@0: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@1: 0.00000 VectorSlice@1: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@2: 0.00000 VectorSlice@2: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@3: 0.00000 VectorSlice@3: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000 vector<Vector>@4: 0.00000 VectorSlice@4: 0.00000