}
+
template <int dim, int spacedim>
void
Triangulation<dim,spacedim>::
}
+
template <int dim, int spacedim>
void
Triangulation<dim,spacedim>::
this->update_periodic_face_map();
}
+
+
template <int dim, int spacedim>
void
Triangulation<dim,spacedim>::repartition ()
ExcInternalError());
}
+
+
template <int dim, int spacedim>
unsigned int
Triangulation<dim,spacedim>::
cell != this->end (0);
++cell)
{
- //skip coarse cells, that are not ours
+ // skip coarse cells that are not ours
if (tree_exists_locally<dim, spacedim> (parallel_forest,
coarse_cell_to_p4est_tree_permutation[cell->index() ])
== false)
}
+
template <int dim, int spacedim>
const std::vector<types::global_dof_index> &
Triangulation<dim, spacedim>::get_p4est_tree_to_coarse_cell_permutation() const
}
- /**
- * Determine the neighboring subdomains that are adjacent to each vertex.
- * This is achieved via the p4est_iterate/p8est_iterate tool
- */
+
template <int dim, int spacedim>
std::map<unsigned int, std::set<dealii::types::subdomain_id> >
Triangulation<dim,spacedim>::compute_vertices_with_ghost_neighbors () const
return dealii::internal::p4est::compute_vertices_with_ghost_neighbors<dim, spacedim> (*this,
this->parallel_forest,
this->parallel_ghost);
-
-
}
}
+
template <int dim, int spacedim>
void
Triangulation<dim,spacedim>::
}
}
+
+
template <int dim, int spacedim>
std::vector<unsigned int>
Triangulation<dim,spacedim>::
}
+
template <int spacedim>
const std::vector<types::global_dof_index> &
Triangulation<1,spacedim>::get_p4est_tree_to_coarse_cell_permutation() const
return a;
}
+
+
template <int spacedim>
std::map<unsigned int, std::set<dealii::types::subdomain_id> >
Triangulation<1,spacedim>::
return std::map<unsigned int, std::set<dealii::types::subdomain_id> >();
}
+
+
template <int spacedim>
std::map<unsigned int, std::set<dealii::types::subdomain_id> >
Triangulation<1,spacedim>::
return std::map<unsigned int, std::set<dealii::types::subdomain_id> >();
}
+
+
template <int spacedim>
std::vector<bool>
Triangulation<1,spacedim>::
Assert (false, ExcNotImplemented());
}
+
+
template <int spacedim>
void
Triangulation<1,spacedim>::save(const char *) const