* FiniteElement::system_to_component_index() function.
*
* On the other hand, if there is at least one shape function that is nonzero
- * in more than one vector component, then we call the entire element "non-
- * primitive". The FiniteElement::get_nonzero_components() can then be used to
- * determine which vector components of a shape function are nonzero. The
+ * in more than one vector component, then we call the entire element
+ * "non-primitive". The FiniteElement::get_nonzero_components() can then be used
+ * to determine which vector components of a shape function are nonzero. The
* number of nonzero components of a shape function is returned by
* FiniteElement::n_components(). Whether a shape function is non-primitive
* can be queried by FiniteElement::is_primitive().
* Return the gradient of the @p ith shape function at the point @p p. @p p
* is a point on the reference element, and likewise the gradient is the
* gradient on the unit cell with respect to unit cell coordinates. If the
- * finite element is vector-valued, then return the value of the only non-
- * zero component of the vector value of this shape function. If the shape
+ * finite element is vector-valued, then return the value of the only
+ * non-zero component of the vector value of this shape function. If the shape
* function has more than one non-zero component (which we refer to with the
* term non-primitive), then derived classes implementing this function
* should throw an exception of type ExcShapeFunctionNotPrimitive. In that
* cell with respect to unit cell coordinates. If the finite element is
* vector-valued, then return the value of the only non-zero component of
* the vector value of this shape function. If the shape function has more
- * than one non-zero component (which we refer to with the term non-
- * primitive), then derived classes implementing this function should throw
- * an exception of type ExcShapeFunctionNotPrimitive. In that case, use the
- * shape_grad_grad_component() function.
+ * than one non-zero component (which we refer to with the term
+ * non-primitive), then derived classes implementing this function should
+ * throw an exception of type ExcShapeFunctionNotPrimitive. In that case, use
+ * the shape_grad_grad_component() function.
*
* Implementations of this function should throw an exception of type
* ExcUnitShapeValuesDoNotExist if the shape functions of the FiniteElement
* cell with respect to unit cell coordinates. If the finite element is
* vector-valued, then return the value of the only non-zero component of
* the vector value of this shape function. If the shape function has more
- * than one non-zero component (which we refer to with the term non-
- * primitive), then derived classes implementing this function should throw
- * an exception of type ExcShapeFunctionNotPrimitive. In that case, use the
- * shape_3rd_derivative_component() function.
+ * than one non-zero component (which we refer to with the term
+ * non-primitive), then derived classes implementing this function should
+ * throw an exception of type ExcShapeFunctionNotPrimitive. In that case, use
+ * the shape_3rd_derivative_component() function.
*
* Implementations of this function should throw an exception of type
* ExcUnitShapeValuesDoNotExist if the shape functions of the FiniteElement
* cell with respect to unit cell coordinates. If the finite element is
* vector-valued, then return the value of the only non-zero component of
* the vector value of this shape function. If the shape function has more
- * than one non-zero component (which we refer to with the term non-
- * primitive), then derived classes implementing this function should throw
- * an exception of type ExcShapeFunctionNotPrimitive. In that case, use the
- * shape_4th_derivative_component() function.
+ * than one non-zero component (which we refer to with the term
+ * non-primitive), then derived classes implementing this function should
+ * throw an exception of type ExcShapeFunctionNotPrimitive. In that case, use
+ * the shape_4th_derivative_component() function.
*
* Implementations of this function should throw an exception of type
* ExcUnitShapeValuesDoNotExist if the shape functions of the FiniteElement
get_nonzero_components(const unsigned int i) const;
/**
- * Return in how many vector components the @p ith shape function is non-
- * zero. This value equals the number of entries equal to @p true in the
+ * Return in how many vector components the @p ith shape function is
+ * non-zero. This value equals the number of entries equal to @p true in the
* result of the get_nonzero_components() function.
*
* For most finite element spaces, the result will be equal to one. It is
* case the element is composed of other elements and at least one of them
* is vector-valued itself.
*
- * This array has valid values also in the case of vector-valued (i.e. non-
- * primitive) shape functions, in contrast to the
+ * This array has valid values also in the case of vector-valued (i.e.
+ * non-primitive) shape functions, in contrast to the
* #system_to_component_table.
*/
std::vector<std::pair<std::pair<unsigned int, unsigned int>, unsigned int>>