]> https://gitweb.dealii.org/ - dealii.git/commitdiff
Remove unused file
authorDaniel Arndt <arndtd@ornl.gov>
Fri, 26 May 2023 12:50:45 +0000 (08:50 -0400)
committerDaniel Arndt <arndtd@ornl.gov>
Fri, 26 May 2023 12:50:45 +0000 (08:50 -0400)
tests/cuda/create_mesh.h [deleted file]

diff --git a/tests/cuda/create_mesh.h b/tests/cuda/create_mesh.h
deleted file mode 100644 (file)
index e503ee4..0000000
+++ /dev/null
@@ -1,144 +0,0 @@
-// ---------------------------------------------------------------------
-//
-// Copyright (C) 2008 - 2021 by the deal.II authors
-//
-// This file is part of the deal.II library.
-//
-// The deal.II library is free software; you can use it, redistribute
-// it, and/or modify it under the terms of the GNU Lesser General
-// Public License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-// The full text of the license can be found in the file LICENSE.md at
-// the top level directory of deal.II.
-//
-// ---------------------------------------------------------------------
-
-
-// this creates a mesh that contains cells of all different kinds detected in
-// the MatrixFree class: Use a mesh that consists of a square cell, then a
-// triangular cell, a parallelepiped cell and two trapezoidal cells, where one
-// is very close to being Cartesian (by 1e-8).
-
-#include <deal.II/base/point.h>
-
-#include <deal.II/grid/tria.h>
-
-#include <fstream>
-#include <iostream>
-
-
-void
-create_mesh(Triangulation<2> &tria, const double scale_grid = 1.)
-{
-  const unsigned int      dim = 2;
-  std::vector<Point<dim>> points(12);
-
-  // build the mesh layer by layer from points
-
-  // 1. cube cell
-  points[0] = Point<dim>(0, 0);
-  points[1] = Point<dim>(0, 1);
-  points[2] = Point<dim>(1, 0);
-  points[3] = Point<dim>(1, 1);
-
-  // 2. rectangular cell
-  points[4] = Point<dim>(3., 0);
-  points[5] = Point<dim>(3., 1);
-
-  // 3. parallelogram cell
-  points[6] = Point<dim>(5., 1.);
-  points[7] = Point<dim>(5., 2.);
-
-  // almost square cell (but trapezoidal by
-  // 1e-8)
-  points[8] = Point<dim>(6., 1.);
-  points[9] = Point<dim>(6., 2. + 1e-8);
-
-  // apparently trapezoidal cell
-  points[10] = Point<dim>(7., 1.4);
-  points[11] = Point<dim>(7.5, numbers::PI);
-
-  if (scale_grid != 1.)
-    for (unsigned int i = 0; i < points.size(); ++i)
-      points[i] *= scale_grid;
-
-
-  // connect the points to cells
-  std::vector<CellData<dim>> cells(5);
-  for (unsigned int i = 0; i < 5; ++i)
-    {
-      cells[i].vertices[0] = 0 + 2 * i;
-      cells[i].vertices[1] = 2 + 2 * i;
-      cells[i].vertices[2] = 1 + 2 * i;
-      cells[i].vertices[3] = 3 + 2 * i;
-      cells[i].material_id = 0;
-    }
-
-  tria.create_triangulation(points, cells, SubCellData());
-}
-
-
-
-void
-create_mesh(Triangulation<3> &tria, const double scale_grid = 1.)
-{
-  const unsigned int      dim = 3;
-  std::vector<Point<dim>> points(24);
-
-  // build the mesh layer by layer from points
-
-  // 1. cube cell
-  points[0] = Point<dim>(0, 0, 0);
-  points[1] = Point<dim>(0, 1., 0);
-  points[2] = Point<dim>(0, 0, 1);
-  points[3] = Point<dim>(0, 1., 1);
-  points[4] = Point<dim>(1., 0, 0);
-  points[5] = Point<dim>(1., 1., 0);
-  points[6] = Point<dim>(1., 0, 1);
-  points[7] = Point<dim>(1., 1., 1);
-
-  // 2. rectangular cell
-  points[8]  = Point<dim>(3., 0, 0);
-  points[9]  = Point<dim>(3., 1, 0);
-  points[10] = Point<dim>(3., 0, 1);
-  points[11] = Point<dim>(3., 1, 1);
-
-  // 3. parallelogram cell
-  points[12] = Point<dim>(5., 1., 1.);
-  points[13] = Point<dim>(5., 2., 1.);
-  points[14] = Point<dim>(5., 1., 2.);
-  points[15] = Point<dim>(5., 2., 2.);
-
-  // almost square cell (but trapezoidal by
-  // 1e-8 in y-direction)
-  points[16] = Point<dim>(6., 1., 1.);
-  points[17] = Point<dim>(6., 2. + 1e-8, 1.);
-  points[18] = Point<dim>(6., 1., 2.);
-  points[19] = Point<dim>(6., 2., 2.);
-
-  // apparently trapezoidal cell
-  points[20] = Point<dim>(7., 1.4, 1.2231);
-  points[21] = Point<dim>(7.5, numbers::PI, 1.334);
-  points[22] = Point<dim>(7., 1.5, 7.1);
-  points[23] = Point<dim>(7.5, 3.8, 2.99);
-
-  if (scale_grid != 1.)
-    for (unsigned int i = 0; i < points.size(); ++i)
-      points[i] *= scale_grid;
-
-  // connect the points to cells
-  std::vector<CellData<dim>> cells(5);
-  for (unsigned int i = 0; i < 5; ++i)
-    {
-      cells[i].vertices[0] = 0 + 4 * i;
-      cells[i].vertices[1] = 4 + 4 * i;
-      cells[i].vertices[2] = 1 + 4 * i;
-      cells[i].vertices[3] = 5 + 4 * i;
-      cells[i].vertices[4] = 2 + 4 * i;
-      cells[i].vertices[5] = 6 + 4 * i;
-      cells[i].vertices[6] = 3 + 4 * i;
-      cells[i].vertices[7] = 7 + 4 * i;
-      cells[i].material_id = 0;
-    }
-  tria.create_triangulation(points, cells, SubCellData());
-}

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