* Initialize the given triangulation with a hyper-L (in 2d or 3d)
* consisting of exactly <tt>2^dim-1</tt> cells. It produces the hypercube
* with the interval [<i>left,right</i>] without the hypercube made out of
- * the interval [<i>(left+right)/2,right</i>] for each coordinate. This will
- * result in the classical L-shape in 2d and it will look like the following
- * in 3d:
+ * the interval [<i>(left+right)/2,right</i>] for each coordinate. All
+ * faces will have boundary indicator 0. This function will create the
+ * classical L-shape in 2d and it will look like the following in 3d:
*
* @image html hyper_l.png
*
*
* It is implemented in 2d and 3d, and takes the following arguments:
*
+ * @param triangulation The triangulation to be filled.
* @param inner_radius Radius of the internal hole.
* @param outer_radius Half of the edge length of the square.
* @param L Extension in @p z-direction (only used in 3d).