* If @p transpose is set to true this function solves for the transpose of
* the matrix, i.e. $x=A^{-T}b$.
*/
- void solve (Vector<double> &rhs_and_solution, bool transpose = false) const;
+ void solve (Vector<double> &rhs_and_solution,
+ const bool transpose = false) const;
/**
* Same as before, but for block vectors.
*/
- void solve (BlockVector<double> &rhs_and_solution, bool transpose = false) const;
+ void solve (BlockVector<double> &rhs_and_solution,
+ const bool transpose = false) const;
/**
* Call the two functions factorize() and solve() in that order, i.e.
template <class Matrix>
void solve (const Matrix &matrix,
Vector<double> &rhs_and_solution,
- bool transpose = false);
+ const bool transpose = false);
/**
* Same as before, but for block vectors.
template <class Matrix>
void solve (const Matrix &matrix,
BlockVector<double> &rhs_and_solution,
- bool transpose = false);
+ const bool transpose = false);
/**
* @}