*/
template <int dim>
void
- custom_channel_with_cylinder(
+ uniform_channel_with_cylinder(
Triangulation<dim> &tria,
const std::vector<unsigned int> lengths_and_heights,
const double depth = 1,
template <>
void
- custom_channel_with_cylinder(Triangulation<1> &,
- const std::vector<unsigned int>,
- const double,
- unsigned int,
- const double,
- const unsigned,
- const double,
- const bool,
- const bool)
+ uniform_channel_with_cylinder(Triangulation<1> &,
+ const std::vector<unsigned int>,
+ const double,
+ unsigned int,
+ const double,
+ const unsigned,
+ const double,
+ const bool,
+ const bool)
{
DEAL_II_NOT_IMPLEMENTED();
}
template <>
void
- custom_channel_with_cylinder(
+ uniform_channel_with_cylinder(
Triangulation<2> &tria,
const std::vector<unsigned int> lengths_and_heights,
const double,
template <>
void
- custom_channel_with_cylinder(
+ uniform_channel_with_cylinder(
Triangulation<3> &tria,
const std::vector<unsigned int> lengths_and_heights,
const double depth,
const bool colorize)
{
Triangulation<2> tria_2;
- custom_channel_with_cylinder(tria_2,
- lengths_and_heights,
- depth,
- depth_division,
- shell_region_radius,
- n_shells,
- skewness,
- use_transfinite_region,
- colorize);
+ uniform_channel_with_cylinder(tria_2,
+ lengths_and_heights,
+ depth,
+ depth_division,
+ shell_region_radius,
+ n_shells,
+ skewness,
+ use_transfinite_region,
+ colorize);
// extrude to 3d
extrude_triangulation(tria_2, depth_division, depth, tria, true);
unsigned int,
double,
bool,
- bool>(custom_channel_with_cylinder, arguments, tria);
+ bool>(uniform_channel_with_cylinder, arguments, tria);
else if (name == "enclosed_hyper_cube")
parse_and_create<dim, dim, double, double, double, bool>(
enclosed_hyper_cube, arguments, tria);
const unsigned int d = 2;
Triangulation<d> tr;
- GridGenerator::custom_channel_with_cylinder(
+ GridGenerator::uniform_channel_with_cylinder(
tr, {3, 5, 4, 4}, 1, 2, 0.75, 4, 2, true, true);
GridOut gout;
{
const unsigned int d = 3;
Triangulation<d> tr;
- GridGenerator::custom_channel_with_cylinder(
+ GridGenerator::uniform_channel_with_cylinder(
tr, {3, 5, 4, 4}, 1, 2, 0.75, 4, 2, true, true);
GridOut gout;
gout.write_vtk(tr, os);