// right edge of lower left child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[0] (j, k);
// right edge of upper left child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[2] (j, k);
// upper edge of lower left child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + 3*this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + 3*this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[0] (j, k);
// upper edge of lower right child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + 3*this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + 3*this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[1] (j, k);
// left edge of lower left child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + jj;
+ const unsigned int j = this->first_face_line_index + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[0] (j, k);
// left edge of upper left child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + jj;
+ const unsigned int j = this->first_face_line_index + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[2] (j, k);
// right edge of lower right child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[1] (j, k);
// right edge of upper right child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[3] (j, k);
// lower edge of lower left child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + 2*this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + 2*this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[0] (j, k);
// lower edge of lower right child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + 2*this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + 2*this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[1] (j, k);
// upper edge of upper left child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + 3*this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + 3*this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[2] (j, k);
// upper edge of upper right child
for (unsigned int jj = 0; jj < this->dofs_per_line; ++jj)
{
- const unsigned int j = this->fist_face_line_index + 3*this->dofs_per_line + jj;
+ const unsigned int j = this->first_face_line_index + 3*this->dofs_per_line + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[3] (j, k);
// Now the interior dofs of each subface
for (unsigned int jj = 0; jj < this->dofs_per_quad; ++jj)
{
- const unsigned int j = this->fist_face_quad_index + jj;
+ const unsigned int j = this->first_face_quad_index + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[0] (j, k);
}
for (unsigned int jj = 0; jj < this->dofs_per_quad; ++jj)
{
- const unsigned int j = this->fist_face_quad_index + jj;
+ const unsigned int j = this->first_face_quad_index + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[1] (j, k);
}
for (unsigned int jj = 0; jj < this->dofs_per_quad; ++jj)
{
- const unsigned int j = this->fist_face_quad_index + jj;
+ const unsigned int j = this->first_face_quad_index + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[2] (j, k);
}
for (unsigned int jj = 0; jj < this->dofs_per_quad; ++jj)
{
- const unsigned int j = this->fist_face_quad_index + jj;
+ const unsigned int j = this->first_face_quad_index + jj;
for (unsigned int k = 0; k < face_embeddings[0].n (); ++k)
this->interface_constraints (target_row, k)
= face_embeddings[3] (j, k);