* is zero (as is the default), then it is computed adaptively such that the
* resulting elements have the least aspect ratio.
*
- * In 3d, only two different numbers are meaningful, 6 for a surface based
+ * In 3d, only certain numbers are allowed, 6 for a surface based
* on a hexahedron (i.e. 6 panels on the inner sphere extruded in radial
- * direction to form 6 cells) and 12 for the rhombic dodecahedron. These
- * give rise to the following meshes upon one refinement:
+ * direction to form 6 cells), 12 for the rhombic dodecahedron, and 96 (see
+ * below). These give rise to the following meshes upon one refinement:
*
* @image html hypershell3d-6.png
* @image html hypershell3d-12.png
*
* @image html hyper_shell_6_cross_plane.png
*
- * The mesh generated with <code>n_cells=6</code> is better but still not
+ * The mesh generated with <code>n_cells=12</code> is better but still not
* good. As a consequence, you may also specify <code>n_cells=96</code> as a
* third option. The mesh generated in this way is based on a once refined
* version of the one with <code>n_cells=12</code>, where all internal nodes
* @image html hyper_shell_12_cut.png
* @image html hyper_shell_96_cut.png
*
+ * A different way to approach the problem with distorted cells
+ * is to attach appropriate manifold descriptions to the geometry created
+ * by this function. In the current context, this would involve the
+ * SphericalManifold class. An example of how this works and what it leads
+ * to is shown in the documentation of the
+ * @ref manifold "documentation module on manifolds".
+ *
* @note This function is declared to exist for triangulations of all space
* dimensions, but throws an error if called in 1d.
*