/**
* Return an iterator to the neighboring cell on the other side of the face
* with number @p face_no. If the neighbor does not exist,
- * i.e., if the @p ith face of the current object is at the boundary, then
+ * i.e., if the face with number @p face_no of the current object is at the boundary, then
* an invalid iterator is returned.
*
* Consequently, the index @p face_no must be less than n_faces().
* Return the level of the neighboring cell on the other side of the face with
* number @p face_no. If the neighbor does not exist, this function returns -1.
*
- * This function is equivalent to <tt>cell->neighbor(face_no)->level()</tt>.
+ * This function is equivalent to `cell->neighbor(face_no)->level()`.
* See neighbor() for more details.
*/
int
/**
* Return the how-many'th neighbor this cell is of
- * <tt>cell->neighbor(face_no)</tt>, i.e. return the @p other_face_no such that
+ * <tt>cell->neighbor(face_no)</tt>, i.e. return @p other_face_no such that
* <tt>cell->neighbor(face_no)->neighbor(other_face_no)==cell</tt>. This
* function is the right one if you want to know how to get back from a
* neighbor to the present cell.
/**
* Return, whether the neighbor is coarser then the present cell. This is
- * important in case of ansiotropic refinement where this information does
+ * important in case of anisotropic refinement where this information does
* not depend on the levels of the cells.
*
* Note, that in an anisotropic setting, a cell can only be coarser than