OpenCASCADE::NormalProjectionBoundary<2,3>
normal_projector(bow_surface, tolerance);
tria.set_manifold(1,normal_projector);
+
+ break;
}
- break;
// @p If surface_projection_kind value is @p DirectionalProjection, we select the
// OpenCASCADE::DirectionalProjectionBoundary class. The new mesh points will
OpenCASCADE::DirectionalProjectionBoundary<2,3>
directional_projector(bow_surface, Point<3>(0.0,1.0,0.0), tolerance);
tria.set_manifold(1,directional_projector);
+
+ break;
}
- break;
// As a third option, if @p surface_projection_kind value
// is @p NormalToMeshProjection, we select the
OpenCASCADE::NormalToMeshProjectionBoundary<2,3>
normal_to_mesh_projector(bow_surface, tolerance);
tria.set_manifold(1,normal_to_mesh_projector);
+
+ break;
}
- break;
// Finally, we use good software cleanliness by ensuring that this
// really covers all possible options of the @p case statement. If we