// We want to use a standard boundary description where
// the boundary is not curved. Hence set boundary id 2 to
// to all faces in a first step.
- typename Triangulation<3>::cell_iterator cell = tria.begin();
+ Triangulation<3>::cell_iterator cell = tria.begin();
for (; cell!=tria.end(); ++cell)
for (unsigned int i=0; i<GeometryInfo<3>::faces_per_cell; ++i)
if (cell->at_boundary(i))
for (unsigned int i=0; i<GeometryInfo<3>::faces_per_cell; ++i)
if (cell->at_boundary(i))
{
- const typename Triangulation<3>::face_iterator face
+ const Triangulation<3>::face_iterator face
= cell->face(i);
const Point<3> face_center (face->center());
row_indices.resize (row_length, -1);
{
- typename dealii::DynamicSparsityPattern::iterator p = sparsity_pattern.begin(global_row);
+ dealii::DynamicSparsityPattern::iterator p = sparsity_pattern.begin(global_row);
for (size_type col=0; p != sparsity_pattern.end(global_row); ++p, ++col)
row_indices[col] = p->column();
}