From: Stefano Zampini Date: Wed, 21 Jun 2023 01:10:05 +0000 (-0600) Subject: Discuss replacing KINSOL by SNES or NOX in step-77. X-Git-Tag: v9.5.0-rc1~45^2 X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=25af3c0d919e14c2b4f6853d6b7c67cd82f886b8;p=dealii.git Discuss replacing KINSOL by SNES or NOX in step-77. --- diff --git a/examples/step-77/doc/intro.dox b/examples/step-77/doc/intro.dox index 712e939798..c3c4368418 100644 --- a/examples/step-77/doc/intro.dox +++ b/examples/step-77/doc/intro.dox @@ -8,6 +8,10 @@ Foundation grants OAC-1835673, DMS-1821210, and EAR-1925595; and by the Computational Infrastructure in Geodynamics initiative (CIG), through the National Science Foundation under Award No. EAR-1550901 and The University of California-Davis. + +Stefano Zampini (King Abdullah University of Science and Technology) +contributed the results obtained with the PETSc variant of this program +discussed in the results section below.
@@ -166,6 +170,9 @@ functionality, and we better use it. then it is not too difficult to switch this program to use either of the former two packages instead: Basically everything that we say and do below will also be true and work for these other packages! + (We will also come back to this point in the + results section + below.)

How deal.II interfaces with KINSOL

diff --git a/examples/step-77/doc/results.dox b/examples/step-77/doc/results.dox index 3d1dd05b61..8459cc9857 100644 --- a/examples/step-77/doc/results.dox +++ b/examples/step-77/doc/results.dox @@ -180,6 +180,8 @@ The key takeaway messages of this program are the following:

Possibilities for extensions

+

Better linear solvers

+ For all but the small problems we consider here, a sparse direct solver requires too much time and memory -- we need an iterative solver like we use in many other programs. The trade-off between constructing an @@ -203,3 +205,454 @@ tolerance that needs to be reached. We ignore it in the program above because the direct solver we use does not need a tolerance and instead solves the linear system exactly (up to round-off, of course), but iterative solvers could make use of this kind of information -- and, in fact, should. +Indeed, the infrastructure is already there: The `solve()` function of this +program is declared as +@code + template + void MinimalSurfaceProblem::solve(const Vector &rhs, + Vector & solution, + const double /*tolerance*/) +@endcode +i.e., the `tolerance` parameter already exists, but is unused. + + +

Replacing SUNDIALS' KINSOL by PETSc's SNES

+ +As mentioned in the introduction, SUNDIALS' KINSOL package is not the +only player in town. Rather, very similar interfaces exist to the SNES +package that is part of PETSc, and the NOX package that is part of +Trilinos, via the PETScWrappers::NonlinearSolver and +TrilinosWrappers::NOXSolver classes. + +It is not very difficult to change the program to use either of these +two alternatives. Rather than show exactly what needs to be done, +let us point out that a version of this program that uses SNES instead +of KINSOL is available as part of the test suite, in the file +`tests/petsc/step-77-snes.cc`. Setting up the solver for +PETScWrappers::NonlinearSolver turns out to be even simpler than +for the SUNDIALS::KINSOL class we use here because we don't even +need the `reinit` lambda function -- SNES only needs us to set up +the remaining three functions `residual`, `setup_jacobian`, and +`solve_with_jacobian`. The majority of changes necessary to convert +the program to use SNES are related to the fact that SNES can only +deal with PETSc vectors and matrices, and these need to be set up +slightly differently. On the upside, the test suite program mentioned +above already works in parallel. + +SNES also allows playing with a number of parameters about the +solver, and that enables some interesting comparisons between +methods. When you run the test program (or a slightly modified +version that outputs information to the screen instead of a file), +you get output that looks comparable to something like this: +@code +Mesh refinement step 0 + Target_tolerance: 0.001 + + Computing residual vector +0 norm=0.867975 + Computing Jacobian matrix + Computing residual vector + Computing residual vector +1 norm=0.212073 + Computing Jacobian matrix + Computing residual vector + Computing residual vector +2 norm=0.0189603 + Computing Jacobian matrix + Computing residual vector + Computing residual vector +3 norm=0.000314854 + +[...] +@endcode + +By default, PETSc uses a Newton solver with cubic backtracking, +resampling the Jacobian matrix at each Newton step. That is, we +compute and factorize the matrix once per Newton step, and then sample +the residual to check for a successul line-search. + +The attentive reader should have noticed that in this case we are +computing one more extra residual per Newton step. This is because +the deal.II code is set up to use a Jacobian-free approach, and the +extra residual computation pops up when computing a matrix-vector +product to test the validity of the Newton solution. + +PETSc can be configured in many interesting ways via the command line. +We can visualize the details of the solver by using the command line +argument **-snes_view**, which produces the excerpt below at the end +of each solve call: +@code +Mesh refinement step 0 +[...] +SNES Object: 1 MPI process + type: newtonls + maximum iterations=50, maximum function evaluations=10000 + tolerances: relative=1e-08, absolute=0.001, solution=1e-08 + total number of linear solver iterations=3 + total number of function evaluations=7 + norm schedule ALWAYS + Jacobian is applied matrix-free with differencing + Jacobian is applied matrix-free with differencing, no explicit Jacobian + SNESLineSearch Object: 1 MPI process + type: bt + interpolation: cubic + alpha=1.000000e-04 + maxstep=1.000000e+08, minlambda=1.000000e-12 + tolerances: relative=1.000000e-08, absolute=1.000000e-15, lambda=1.000000e-08 + maximum iterations=40 + KSP Object: 1 MPI process + type: preonly + maximum iterations=10000, initial guess is zero + tolerances: relative=1e-05, absolute=1e-50, divergence=10000. + left preconditioning + using NONE norm type for convergence test + PC Object: 1 MPI process + type: shell + deal.II user solve + linear system matrix followed by preconditioner matrix: + Mat Object: 1 MPI process + type: mffd + rows=89, cols=89 + Matrix-free approximation: + err=1.49012e-08 (relative error in function evaluation) + Using wp compute h routine + Does not compute normU + Mat Object: 1 MPI process + type: seqaij + rows=89, cols=89 + total: nonzeros=745, allocated nonzeros=745 + total number of mallocs used during MatSetValues calls=0 + not using I-node routines +[...] +@endcode +From the above details, we see that we are using the "newtonls" solver +type ("Newton line search"), with "bt" ("backtracting") line search. + +From the output of **-snes_view** we can also get information about +the linear solver details; specifically, when using the +`solve_with_jacobian` interface, the deal.II interface internally uses +a custom solver configuration within a "shell" preconditioner, that +wraps the action of `solve_with_jacobian`. + +We can also see the details of the type of matrices used within the +solve: "mffd" (matrix-free finite-differencing) for the action of the +linearized operator and "seqaij" for the assembled Jacobian we have +used to construct the preconditioner. + +Diagnostics for the line search procedure can be turned on using the +command line **-snes_linesearch_monitor**, producing the excerpt +below: +@code +Mesh refinement step 0 + Target_tolerance: 0.001 + + Computing residual vector +0 norm=0.867975 + Computing Jacobian matrix + Computing residual vector + Computing residual vector + Line search: Using full step: fnorm 8.679748230595e-01 gnorm 2.120728179320e-01 +1 norm=0.212073 + Computing Jacobian matrix + Computing residual vector + Computing residual vector + Line search: Using full step: fnorm 2.120728179320e-01 gnorm 1.896033864659e-02 +2 norm=0.0189603 + Computing Jacobian matrix + Computing residual vector + Computing residual vector + Line search: Using full step: fnorm 1.896033864659e-02 gnorm 3.148542199408e-04 +3 norm=0.000314854 + +[...] +@endcode + +Within the run, the Jacobian matrix is assembled (and factored) 29 times: +@code +./step-77-snes | grep "Computing Jacobian" | wc -l +29 +@endcode + +KINSOL internally decided when it was necessary to update the Jacobian +matrix (which is when it would call `setup_jacobian`). SNES can do +something similar: We can compute the explicit sparse Jacobian matrix +only once per refinement step (and reuse the initial factorization) by +using the command line **-snes_lag_jacobian -2**, producing: +@code +./step-77-snes -snes_lag_jacobian -2 | grep "Computing Jacobian" | wc -l +6 +@endcode +In other words, this dramatically reduces the number of times we have to +build the Jacobian matrix, though at a cost to the number of +nonlinear steps we have to take. + +The lagging period can also be decided automatically. For example, if +we want to recompute the Jacobian at every other step: +@code +./step-77-snes -snes_lag_jacobian 2 | grep "Computing Jacobian" | wc -l +25 +@endcode +Note, however, that we didn't exactly halve the number of Jacobian +computations. In this case the solution process will require many more +nonlinear iterations since the accuracy of the linear system solve is +not enough. + +If we switch to using the preconditioned conjugate gradient method as +a linear solve, still using our initial factorization as +preconditioner, we get: +@code +./step-77-snes -snes_lag_jacobian 2 -ksp_type cg | grep "Computing Jacobian" | wc -l +17 +@endcode +Note that in this case we use an approximate preconditioner (the LU +factorization of the initial approximation) but we use a matrix-free +operator for the action of our Jacobian matrix, thus solving for the +correct linear system. + +We can switch to a quasi-Newton method by using the command +line **-snes_type qn -snes_qn_scale_type jacobian**, and we can see that +our Jacobian is sampled and factored only when needed, at the cost of +an increase of the number of steps: +@code +Mesh refinement step 0 + Target_tolerance: 0.001 + + Computing residual vector +0 norm=0.867975 + Computing Jacobian matrix + Computing residual vector + Computing residual vector +1 norm=0.166391 + Computing residual vector + Computing residual vector +2 norm=0.0507703 + Computing residual vector + Computing residual vector +3 norm=0.0160007 + Computing residual vector + Computing residual vector + Computing residual vector +4 norm=0.00172425 + Computing residual vector + Computing residual vector + Computing residual vector +5 norm=0.000460486 +[...] +@endcode + +Nonlinear preconditioning +can also be used. For example, we can run a right-preconditioned nonlinear +GMRES, using one Newton step as a preconditioner, with the command: +@code +./step-77-snes -snes_type ngmres -npc_snes_type newtonls -snes_monitor -npc_snes_monitor | grep SNES + 0 SNES Function norm 8.679748230595e-01 + 0 SNES Function norm 8.679748230595e-01 + 1 SNES Function norm 2.120738413585e-01 + 1 SNES Function norm 1.284613424341e-01 + 0 SNES Function norm 1.284613424341e-01 + 1 SNES Function norm 6.539358995036e-03 + 2 SNES Function norm 5.148828618635e-03 + 0 SNES Function norm 5.148828618635e-03 + 1 SNES Function norm 6.048613313899e-06 + 3 SNES Function norm 3.199913594705e-06 + 0 SNES Function norm 2.464793634583e-01 + 0 SNES Function norm 2.464793634583e-01 + 1 SNES Function norm 3.591625291931e-02 + 1 SNES Function norm 3.235827289342e-02 + 0 SNES Function norm 3.235827289342e-02 + 1 SNES Function norm 1.249214136060e-03 + 2 SNES Function norm 5.302288687547e-04 + 0 SNES Function norm 5.302288687547e-04 + 1 SNES Function norm 1.490247730530e-07 + 3 SNES Function norm 1.436531309822e-07 + 0 SNES Function norm 5.044203686086e-01 + 0 SNES Function norm 5.044203686086e-01 + 1 SNES Function norm 1.716855756535e-01 + 1 SNES Function norm 7.770484434662e-02 + 0 SNES Function norm 7.770484434662e-02 + 1 SNES Function norm 2.462422395554e-02 + 2 SNES Function norm 1.438187947066e-02 + 0 SNES Function norm 1.438187947066e-02 + 1 SNES Function norm 9.214168343848e-04 + 3 SNES Function norm 2.268378169625e-04 + 0 SNES Function norm 2.268378169625e-04 + 1 SNES Function norm 3.463704776158e-07 + 4 SNES Function norm 9.964533647277e-08 + 0 SNES Function norm 1.942213246154e-01 + 0 SNES Function norm 1.942213246154e-01 + 1 SNES Function norm 1.125558372384e-01 + 1 SNES Function norm 1.309880643103e-01 + 0 SNES Function norm 1.309880643103e-01 + 1 SNES Function norm 2.595634741967e-02 + 2 SNES Function norm 1.149616419685e-02 + 0 SNES Function norm 1.149616419685e-02 + 1 SNES Function norm 7.204904831783e-04 + 3 SNES Function norm 6.743539224973e-04 + 0 SNES Function norm 6.743539224973e-04 + 1 SNES Function norm 1.521290969181e-05 + 4 SNES Function norm 8.121151857453e-06 + 0 SNES Function norm 8.121151857453e-06 + 1 SNES Function norm 1.460470903719e-09 + 5 SNES Function norm 9.982794797188e-10 + 0 SNES Function norm 1.225979459424e-01 + 0 SNES Function norm 1.225979459424e-01 + 1 SNES Function norm 4.946412992249e-02 + 1 SNES Function norm 2.466574163571e-02 + 0 SNES Function norm 2.466574163571e-02 + 1 SNES Function norm 8.537739703503e-03 + 2 SNES Function norm 5.935412895618e-03 + 0 SNES Function norm 5.935412895618e-03 + 1 SNES Function norm 3.699307476482e-04 + 3 SNES Function norm 2.188768476656e-04 + 0 SNES Function norm 2.188768476656e-04 + 1 SNES Function norm 9.478344390128e-07 + 4 SNES Function norm 4.559224590570e-07 + 0 SNES Function norm 4.559224590570e-07 + 1 SNES Function norm 1.317127376721e-11 + 5 SNES Function norm 1.311046524394e-11 + 0 SNES Function norm 1.011637873732e-01 + 0 SNES Function norm 1.011637873732e-01 + 1 SNES Function norm 1.072720108836e-02 + 1 SNES Function norm 8.985302820531e-03 + 0 SNES Function norm 8.985302820531e-03 + 1 SNES Function norm 5.807781788861e-04 + 2 SNES Function norm 5.594756759727e-04 + 0 SNES Function norm 5.594756759727e-04 + 1 SNES Function norm 1.834638371641e-05 + 3 SNES Function norm 1.408280767367e-05 + 0 SNES Function norm 1.408280767367e-05 + 1 SNES Function norm 5.763656314185e-08 + 4 SNES Function norm 1.702747382189e-08 + 0 SNES Function norm 1.702747382189e-08 + 1 SNES Function norm 1.452722802538e-12 + 5 SNES Function norm 1.444478767837e-12 +@endcode + + +As also discussed for the KINSOL use above, optimal preconditioners +should be used instead of the LU factorization used here by +default. This is already possible within this tutorial by playing with +the command line options. For example, algebraic multigrid can be +used by simply specifying **-pc_type gamg**. When using iterative +linear solvers, the "Eisenstat-Walker trick" @cite eiwa96 can be also +requested at command line via **-snes_ksp_ew**. Using these options, +we can see that the number of nonlinear iterations used by the solver +increases as the mesh is refined, and that the number of linear +iterations increases as the Newton solver is entering the second-order +ball of convergence: +@code +./step-77-snes -pc_type gamg -ksp_type cg -ksp_converged_reason -snes_converged_reason -snes_ksp_ew | grep CONVERGED + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 2 + Linear solve converged due to CONVERGED_RTOL iterations 3 +Nonlinear solve converged due to CONVERGED_FNORM_ABS iterations 3 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 2 +Nonlinear solve converged due to CONVERGED_FNORM_ABS iterations 3 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 2 + Linear solve converged due to CONVERGED_RTOL iterations 2 + Linear solve converged due to CONVERGED_RTOL iterations 2 + Linear solve converged due to CONVERGED_RTOL iterations 3 + Linear solve converged due to CONVERGED_RTOL iterations 4 +Nonlinear solve converged due to CONVERGED_FNORM_ABS iterations 6 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 2 + Linear solve converged due to CONVERGED_RTOL iterations 4 + Linear solve converged due to CONVERGED_RTOL iterations 7 +Nonlinear solve converged due to CONVERGED_FNORM_ABS iterations 12 + Linear solve converged due to CONVERGED_RTOL iterations 1 + Linear solve converged due to CONVERGED_RTOL iterations 2 + Linear solve converged due to CONVERGED_RTOL iterations 3 + Linear solve converged due to CONVERGED_RTOL iterations 4 + Linear solve converged due to CONVERGED_RTOL iterations 7 +Nonlinear solve converged due to CONVERGED_FNORM_ABS iterations 5 + Linear solve converged due to CONVERGED_RTOL iterations 2 + Linear solve converged due to CONVERGED_RTOL iterations 3 + Linear solve converged due to CONVERGED_RTOL iterations 7 + Linear solve converged due to CONVERGED_RTOL iterations 6 + Linear solve converged due to CONVERGED_RTOL iterations 7 + Linear solve converged due to CONVERGED_RTOL iterations 12 +Nonlinear solve converged due to CONVERGED_FNORM_ABS iterations 6 +@endcode + +Finally we describe how to get some diagnostic on the correctness of +the computed Jacobian. Deriving the correct linearization is +sometimes difficult: It took a page or two in the introduction to +derive the exact bilinear form for the Jacobian matrix, and it would +be quite nice compute it automatically from the residual of which it +is the derivative. (This is what step-72 does!) But if one is set on +doing things by hand, it would at least be nice if we had a way to +check the correctness of the derivation. SNES allows us to do this: we +can use the options **-snes_test_jacobian -snes_test_jacobian_view**: +@code +Mesh refinement step 0 + Target_tolerance: 0.001 + + Computing residual vector +0 norm=0.867975 + Computing Jacobian matrix + ---------- Testing Jacobian ------------- + Testing hand-coded Jacobian, if (for double precision runs) ||J - Jfd||_F/||J||_F is + O(1.e-8), the hand-coded Jacobian is probably correct. +[...] + ||J - Jfd||_F/||J||_F = 0.0196815, ||J - Jfd||_F = 0.503436 +[...] + Hand-coded minus finite-difference Jacobian with tolerance 1e-05 ---------- +Mat Object: 1 MPI process + type: seqaij +row 0: (0, 0.125859) +row 1: (1, 0.0437112) +row 2: +row 3: +row 4: (4, 0.902232) +row 5: +row 6: +row 7: +row 8: +row 9: (9, 0.537306) +row 10: +row 11: (11, 1.38157) +row 12: +[...] +@endcode +showing that the only errors we commit in assembling the Jacobian are +on the boundary dofs. As discussed in the tutorial, those errors are +harmless. + +The key take-away messages of this modification of the tutorial program are +therefore basically the same of what we already found using KINSOL: + +- The solution is the same as the one we computed in step-15, i.e., the + interfaces to PETSc SNES package really did what they were supposed + to do. This should not come as a surprise, but the important point is that + we don't have to spend the time implementing the complex algorithms that + underlie advanced nonlinear solvers ourselves. + +- SNES offers a wide variety of solvers and line search techniques, + not only Newton. It also allows us to control Jacobian setups; + however, differently from KINSOL, this is not automatically decided + within the library by looking at the residual vector but it needs to + be specified by the user. + + + + +

Replacing SUNDIALS' KINSOL by Trilinos' NOX package

+ +Besides KINSOL and SNES, the third option you have is to use the NOX +package. As before, rather than showing in detail how that needs to +happen, let us simply point out that the test suite program +`tests/trilinos/step-77-with-nox.cc` does this. The modifications +necessary to use NOX instead of KINSOL are quite minimal; in +particular, NOX (unlike SNES) is happy to work with deal.II's own +vector and matrix classes. diff --git a/tests/trilinos/step-77-with-nox.cc b/tests/trilinos/step-77-with-nox.cc index cd21cb3e73..ec8850a99b 100644 --- a/tests/trilinos/step-77-with-nox.cc +++ b/tests/trilinos/step-77-with-nox.cc @@ -15,7 +15,8 @@ */ -// step-77 for the test suite - verifies KINSOL. +// A modification of step-77 for the test suite, using NOX instead of +// the KINSOL solver used in step-77. #include #include