From: Daniel Arndt Date: Fri, 18 Oct 2019 15:58:11 +0000 (-0400) Subject: Replace std::shared_ptr in WorkStream X-Git-Tag: v9.2.0-rc1~968^2 X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=4a5e580419c4ea6ce57f6a32e301a19bcd121207;p=dealii.git Replace std::shared_ptr in WorkStream --- diff --git a/include/deal.II/base/work_stream.h b/include/deal.II/base/work_stream.h index 1c7470f6c8..3536eb4f64 100644 --- a/include/deal.II/base/work_stream.h +++ b/include/deal.II/base/work_stream.h @@ -152,11 +152,6 @@ namespace WorkStream namespace internal { - // TODO: The following classes all use std::shared_ptr, but the - // correct pointer class would actually be std::unique_ptr. make this - // replacement whenever we have a class that provides these semantics - // and that is available also as a fall-back whenever via boost or similar - /** * A namespace for the implementation of details of the WorkStream pattern * and function. This namespace holds classes that deal with the second @@ -193,7 +188,7 @@ namespace WorkStream */ struct ScratchDataObject { - std::shared_ptr scratch_data; + std::unique_ptr scratch_data; bool currently_in_use; /** @@ -208,20 +203,7 @@ namespace WorkStream , currently_in_use(in_use) {} - // TODO: when we push back an object to the list of scratch objects, - // in - // Worker::operator(), we first create an object and then copy - // it to the end of this list. this involves having two objects - // of the current type having pointers to it, each with their - // own currently_in_use flag. there is probably little harm in - // this because the original one goes out of scope right away - // again, but it's certainly awkward. one way to avoid this - // would be to use unique_ptr but we'd need to figure out a way - // to use it in non-C++11 mode - ScratchDataObject(const ScratchDataObject &o) - : scratch_data(o.scratch_data) - , currently_in_use(o.currently_in_use) - {} + ScratchDataObject(ScratchDataObject &&o) noexcept = default; }; @@ -274,7 +256,7 @@ namespace WorkStream * * The pointers to scratch objects stored in each of these lists * must be so that they are deleted on all threads when the thread - * local object is destroyed. This is achieved by using shared_ptr. + * local object is destroyed. This is achieved by using unique_ptr. * * Note that when a worker needs to create a scratch object, it * allocates it using sample_scratch_data to copy from. This has the @@ -432,7 +414,7 @@ namespace WorkStream * * The pointers to scratch objects stored in each of these lists must * be so that they are deleted on all threads when the thread local - * object is destroyed. This is achieved by using shared_ptr. + * object is destroyed. This is achieved by using unique_ptr. * * Note that when a worker needs to create a scratch object, it * allocates it using sample_scratch_data to copy from. This has the @@ -536,7 +518,7 @@ namespace WorkStream typename ItemType::ScratchDataList::value_type new_scratch_object(scratch_data, true); - scratch_data_list.push_back(new_scratch_object); + scratch_data_list.push_back(std::move(new_scratch_object)); } } @@ -701,8 +683,8 @@ namespace WorkStream template struct ScratchAndCopyDataObjects { - std::shared_ptr scratch_data; - std::shared_ptr copy_data; + std::unique_ptr scratch_data; + std::unique_ptr copy_data; bool currently_in_use; /**