From: bangerth Date: Mon, 22 Aug 2011 21:45:48 +0000 (+0000) Subject: Add a note. X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=5ba9444e6f8aae75cd61707779526a46195f4bfb;p=dealii-svn.git Add a note. git-svn-id: https://svn.dealii.org/trunk@24168 0785d39b-7218-0410-832d-ea1e28bc413d --- diff --git a/deal.II/include/deal.II/grid/tria.h b/deal.II/include/deal.II/grid/tria.h index 8c5b892128..ff8aa0c49a 100644 --- a/deal.II/include/deal.II/grid/tria.h +++ b/deal.II/include/deal.II/grid/tria.h @@ -735,7 +735,7 @@ namespace internal * by the @p execute_coarsening_and_refinement function can do some * smoothing of the triangulation. Note that mesh smoothing is only * done for two or more space dimensions, no smoothing is available - * at present for one spatial dimension. In the sequel, let + * at present for one spatial dimension. In the following, let * execute_* stand for @p execute_coarsening_and_refinement. * * For the purpose of smoothing, the @@ -934,6 +934,14 @@ namespace internal * Select no smoothing at all. * * + * @note While it is possible to pass all of the flags discussed above to + * objects of type parallel::distributed::Triangulation, it is not always + * possible to honor all of these smoothing options if they would require + * knowledge of refinement/coarsening flags on cells not locally owned by + * this processor. As a consequence, for some of these flags, the ultimate + * number of cells of the parallel triangulation may depend on the number of + * processors into which it is partitioned. + * * *

Material and boundary information

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