From: bangerth Date: Sat, 18 Apr 2009 12:43:13 +0000 (+0000) Subject: Micro changes. X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=903bdd2a62c7fac8df266c5887eaa076a9c4f0d9;p=dealii-svn.git Micro changes. git-svn-id: https://svn.dealii.org/trunk@18648 0785d39b-7218-0410-832d-ea1e28bc413d --- diff --git a/deal.II/examples/step-34/step-34.cc b/deal.II/examples/step-34/step-34.cc index aa2143ca2f..071ed9b29b 100644 --- a/deal.II/examples/step-34/step-34.cc +++ b/deal.II/examples/step-34/step-34.cc @@ -961,7 +961,6 @@ void BEMProblem::assemble_system() // functions against a // singular weight on the // reference cell. - // // Notice that singular // integration requires a // careful selection of @@ -988,11 +987,17 @@ void BEMProblem::assemble_system() // possible to write // // \f[ - // \int_K f(x) s(x) dx = \Sum_{i=1}^N w_i f(q_i) + // \int_K f(x) s(x) dx = \sum_{i=1}^N w_i f(q_i) // \f] // - // where $s(x)$ is a - // given singularity. + // where $s(x)$ is a given + // singularity, and the weights + // and quadrature points + // $w_i,q_i$ are carefully + // selected to make the formula + // above an equality for a + // certain class of functions + // $f(x)$. // // In all the finite // element examples we @@ -1002,7 +1007,6 @@ void BEMProblem::assemble_system() // (namely, the function // $s(x)$), was always // constantly equal to 1. - // // For singular // integration, we have // two choices: we can @@ -1021,7 +1025,7 @@ void BEMProblem::assemble_system() // // \f[ // \int_K f(x) s(x) dx = - // \int_K g(x) dx = \Sum_{i=1}^N \frac{w_i}{s(q_i)} g(q_i) + // \int_K g(x) dx = \sum_{i=1}^N \frac{w_i}{s(q_i)} g(q_i) // \f] // // We use this second @@ -1085,12 +1089,12 @@ void BEMProblem::assemble_system() // linearly with the // determinant of the // transformation. This - // allows us to built the + // allows us to build the // singular two // dimensional quadrature // rules once and for all - // outside the loop on - // the cells, using only + // outside the loop over + // all cells, using only // a pointer where needed. // // Notice that in one