From: Timo Heister Date: Sat, 25 Sep 2021 14:37:42 +0000 (-0400) Subject: indent X-Git-Tag: v9.4.0-rc1~954^2~1 X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=91e6e5f659da5a54474aff7ec04787f6ddaeea9d;p=dealii.git indent --- diff --git a/examples/step-49/doc/intro.dox b/examples/step-49/doc/intro.dox index 83121c5ccf..6a174ad147 100644 --- a/examples/step-49/doc/intro.dox +++ b/examples/step-49/doc/intro.dox @@ -306,7 +306,7 @@ specified boundaries. -Finally, we can choose Mesh -> Save to save the .msh file, which +Finally, we can choose Mesh -> Save to save the .msh file, which deal.II's GridIn class can read. You can also generate the .msh from the .geo file by running the command diff --git a/examples/step-49/step-49.cc b/examples/step-49/step-49.cc index 4a81613d77..0fff1d2139 100644 --- a/examples/step-49/step-49.cc +++ b/examples/step-49/step-49.cc @@ -110,14 +110,14 @@ void print_mesh_info(const Triangulation &triangulation, // GMSH_LIBRARY // @endcode // -// when building deal.II, then DEAL_II_GMSH_WITH_API gets defined and -// and we can use GridIn::read_msh(). More details on the function -// can be found in its deal.II documentation. +// when building deal.II, then DEAL_II_GMSH_WITH_API gets defined +// and and we can use GridIn::read_msh(). More details on the +// function can be found in its deal.II documentation. // // We will be utilizing the SphericalManifold class for the holes. We need to // assign manifold IDs for this purpose. As physical IDs from Gmsh are assigned -// to boundary IDs in deal.II, we will assign manifold IDs based on the boundary IDs loaded -// from the file. +// to boundary IDs in deal.II, we will assign manifold IDs based on the boundary +// IDs loaded from the file. void grid_1() { const Point<2> Top_right_hole_origin(0.42, 2.0); @@ -139,8 +139,10 @@ void grid_1() // hole. We assign both of these boundary IDs 2 because together they make a // circle to match the manifold we assign it later. triangulation.set_all_manifold_ids_on_boundary(1, 1); // top right hole - triangulation.set_all_manifold_ids_on_boundary(2, 2); // top of bottom left hole - triangulation.set_all_manifold_ids_on_boundary(3, 2); // bottom of bottom left hole + triangulation.set_all_manifold_ids_on_boundary(2, + 2); // top of bottom left hole + triangulation.set_all_manifold_ids_on_boundary( + 3, 2); // bottom of bottom left hole triangulation.set_manifold(1, Top_right_manifold); triangulation.set_manifold(2, Bottom_left_manifold);