From: wolf Date: Fri, 26 Jul 2002 07:52:02 +0000 (+0000) Subject: Fix wording. X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=bd233cf649e7860893fede3197335eb3bf4eca0a;p=dealii-svn.git Fix wording. git-svn-id: https://svn.dealii.org/trunk@6289 0785d39b-7218-0410-832d-ea1e28bc413d --- diff --git a/deal.II/deal.II/include/grid/tria.h b/deal.II/deal.II/include/grid/tria.h index 8c1f956e82..4f08bc09b8 100644 --- a/deal.II/deal.II/include/grid/tria.h +++ b/deal.II/deal.II/include/grid/tria.h @@ -2916,7 +2916,7 @@ class Triangulation : public TriaDimensionInfo, * triangulation when some * vertices are discarded, but we * do not want to renumber the - * remaining one, leading to + * remaining ones, leading to * holes in the numbers of used * vertices. You can get the * number of used vertices using @@ -2926,19 +2926,19 @@ class Triangulation : public TriaDimensionInfo, /** * Return a constant reference to - * all the vertices used in this - * triangulation. Note that not - * necessarily all vertices in - * this array are actually used; - * for example, if you coarsen a - * mesh, then some vertices are - * deleted, but their positions - * in this array are unchanged as - * the indices of vertices are - * only allocated once. You can - * find out about which vertices - * are actually used by the - * function + * all the vertices present in + * this triangulation. Note that + * not necessarily all vertices + * in this array are actually + * used; for example, if you + * coarsen a mesh, then some + * vertices are deleted, but + * their positions in this array + * are unchanged as the indices + * of vertices are only allocated + * once. You can find out about + * which vertices are actually + * used by the function * @ref{get_used_vertices}. */ const std::vector > &