From: Timo Heister Date: Sat, 7 Sep 2024 01:49:52 +0000 (-0400) Subject: GridGenerator::convert_hypercube_to_simplex_mesh: code cleanup X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=refs%2Fpull%2F17681%2Fhead;p=dealii.git GridGenerator::convert_hypercube_to_simplex_mesh: code cleanup - assert hex mesh - format comments - simplify some code pointed out in the review of #17639 --- diff --git a/source/grid/grid_generator.cc b/source/grid/grid_generator.cc index 76229e99a5..300f38d433 100644 --- a/source/grid/grid_generator.cc +++ b/source/grid/grid_generator.cc @@ -7983,6 +7983,10 @@ namespace GridGenerator Triangulation &out_tria) { Assert(dim > 1, ExcNotImplemented()); + AssertThrow( + in_tria.all_reference_cells_are_hyper_cube(), + ExcMessage( + "GridGenerator::convert_hypercube_to_simplex_mesh() expects a mesh that consists only of quads/hexes.")); Triangulation temp_tria; if (in_tria.n_global_levels() > 1) @@ -7993,16 +7997,14 @@ namespace GridGenerator const Triangulation &ref_tria = in_tria.n_global_levels() > 1 ? temp_tria : in_tria; - /* static tables with the definitions of cells, faces and edges by its - * vertices for 2d and 3d. For the inheritance of the manifold_id, - * definitions of inner-faces and boundary-faces are required. In case of - * 3d, also inner-edges and boundary-edges need to be defined. - */ + // static tables with the definitions of cells, faces and edges by its + // vertices for 2d and 3d. For the inheritance of the manifold_id, + // definitions of inner-faces and boundary-faces are required. In case of + // 3d, also inner-edges and boundary-edges need to be defined. - /* Cell definition 2d: - * A quadrilateral element is converted to 8 simplices elements. Each - * triangle is defined by 3 vertices. - */ + // Cell definition 2d: + // A quadrilateral element is converted to 8 simplices elements. Each + // triangle is defined by 3 vertices. static const ndarray table_2D_cell = {{{{0, 6, 4}}, {{8, 4, 6}}, {{8, 6, 5}}, @@ -8012,10 +8014,9 @@ namespace GridGenerator {{8, 5, 7}}, {{3, 7, 5}}}}; - /* Cell definition 3d: - * A hexahedron element is converted to 24 tetrahedron elements. Each - * tetrahedron is defined by 4 vertices. - */ + // Cell definition 3d: + // A hexahedron element is converted to 24 tetrahedron elements. Each + // tetrahedron is defined by 4 vertices. static const ndarray vertex_ids_for_cells_3d = { {{{0, 1, 12, 10}}, {{2, 3, 11, 12}}, {{7, 6, 11, 13}}, {{5, 4, 13, 10}}, {{0, 2, 8, 12}}, {{4, 6, 13, 8}}, @@ -8026,22 +8027,20 @@ namespace GridGenerator {{13, 9, 11, 7}}, {{13, 11, 8, 6}}, {{10, 12, 9, 1}}, {{9, 12, 11, 3}}, {{11, 12, 8, 2}}, {{8, 12, 10, 0}}}}; - /* Boundary-faces 2d: - * After converting, each of the 4 quadrilateral faces is defined by faces - * of 2 different triangles, i.e., lines. Note that lines are defined by 2 - * vertices. - */ + // Boundary-faces 2d: + // After converting, each of the 4 quadrilateral faces is defined by faces + // of 2 different triangles, i.e., lines. Note that lines are defined by 2 + // vertices. static const ndarray vertex_ids_for_boundary_faces_2d = {{{{{{0, 4}}, {{4, 2}}}}, {{{{1, 5}}, {{5, 3}}}}, {{{{0, 6}}, {{6, 1}}}}, {{{{2, 7}}, {{7, 3}}}}}}; - /* Boundary-faces 3d: - * After converting, each of the 6 hexahedron faces corresponds to faces of - * 4 different tetrahedron faces, i.e., triangles. Note that a triangle is - * defined by 3 vertices. - */ + // Boundary-faces 3d: + // After converting, each of the 6 hexahedron faces corresponds to faces of + // 4 different tetrahedron faces, i.e., triangles. Note that a triangle is + // defined by 3 vertices. static const ndarray vertex_ids_for_boundary_faces_3d = { {{{{{0, 4, 8}}, {{4, 8, 6}}, {{8, 6, 2}}, {{0, 2, 8}}}}, @@ -8051,10 +8050,9 @@ namespace GridGenerator {{{{0, 1, 12}}, {{1, 12, 3}}, {{12, 3, 2}}, {{0, 12, 2}}}}, {{{{4, 5, 13}}, {{5, 13, 7}}, {{13, 7, 6}}, {{4, 13, 6}}}}}}; - /* Inner-faces 2d: - * The converted triangulation based on simplices has 8 faces that do not - * form the boundary, i.e. inner-faces, each defined by 2 vertices. - */ + // Inner-faces 2d: + // The converted triangulation based on simplices has 8 faces that do not + // form the boundary, i.e. inner-faces, each defined by 2 vertices. static const ndarray vertex_ids_for_inner_faces_2d = { {{{6, 4}}, {{6, 8}}, @@ -8065,10 +8063,9 @@ namespace GridGenerator {{7, 8}}, {{7, 5}}}}; - /* Inner-faces 3d: - * The converted triangulation based on simplices has 72 faces that do not - * form the boundary, i.e. inner-faces, each defined by 3 vertices. - */ + // Inner-faces 3d: + // The converted triangulation based on simplices has 72 faces that do not + // form the boundary, i.e. inner-faces, each defined by 3 vertices. static const ndarray vertex_ids_for_inner_faces_3d = { {{{0, 12, 10}}, {{12, 1, 10}}, {{12, 1, 9}}, {{12, 3, 9}}, {{12, 2, 11}}, {{12, 3, 11}}, {{12, 0, 8}}, {{12, 2, 8}}, @@ -8089,10 +8086,9 @@ namespace GridGenerator {{12, 13, 9}}, {{12, 13, 11}}, {{9, 11, 13}}, {{9, 11, 12}}, {{12, 13, 11}}, {{12, 13, 8}}, {{8, 11, 13}}, {{8, 11, 12}}}}; - /* Inner-edges 3d: - * The converted triangulation based on simplices has 60 edges that do not - * coincide with the boundary, i.e. inner-edges, each defined by 2 vertices. - */ + // Inner-edges 3d: + // The converted triangulation based on simplices has 60 edges that do not + // coincide with the boundary, i.e. inner-edges, each defined by 2 vertices. static const ndarray vertex_ids_for_inner_edges_3d = { {{{12, 10}}, {{12, 9}}, {{12, 11}}, {{12, 8}}, {{9, 13}}, {{11, 13}}, {{8, 13}}, {{10, 13}}, {{10, 9}}, {{9, 11}}, {{11, 8}}, {{8, 10}}, @@ -8105,16 +8101,15 @@ namespace GridGenerator {{12, 13}}, {{9, 11}}, {{9, 13}}, {{11, 13}}, {{9, 12}}, {{11, 12}}, {{12, 13}}, {{11, 8}}, {{11, 13}}, {{8, 13}}, {{11, 12}}, {{8, 12}}}}; - /* Boundary-edges 3d: - * For each of the 6 boundary-faces of the hexahedron, there are 8 edges (of - * different tetrahedrons) that coincide with the boundary, i.e. - * boundary-edges. Each boundary-edge is defined by 2 vertices. 4 of these - * edges are new (they are placed in the middle of a presently existing - * face); the other 4 coincide with edges present in the hexahedral - * triangulation. The new 4 edges inherit the manifold id of the relevant - * face, but the other 4 need to be copied from the input and thus do not - * require a lookup table. - */ + // Boundary-edges 3d: + // For each of the 6 boundary-faces of the hexahedron, there are 8 edges (of + // different tetrahedrons) that coincide with the boundary, i.e. + // boundary-edges. Each boundary-edge is defined by 2 vertices. 4 of these + // edges are new (they are placed in the middle of a presently existing + // face); the other 4 coincide with edges present in the hexahedral + // triangulation. The new 4 edges inherit the manifold id of the relevant + // face, but the other 4 need to be copied from the input and thus do not + // require a lookup table. static const ndarray vertex_ids_for_new_boundary_edges_3d = { {{{{{4, 8}}, {{6, 8}}, {{0, 8}}, {{2, 8}}}}, @@ -8207,26 +8202,18 @@ namespace GridGenerator if (struct_dim == dim) // cells { - if (dim == 2) - { - AssertDimension(index_vertices.size(), 3); - } - else if (dim == 3) - { - AssertDimension(index_vertices.size(), 4); - } + AssertDimension(index_vertices.size(), dim + 1); CellData cell_data(index_vertices.size()); + cell_data.material_id = + material_or_boundary_id; // inherit material id + cell_data.manifold_id = manifold_id; // inherit cell-manifold id for (unsigned int i = 0; i < index_vertices.size(); ++i) { AssertIndexRange(index_vertices[i], local_vertex_indices.size()); cell_data.vertices[i] = local_vertex_indices[index_vertices[i]]; - cell_data.material_id = - material_or_boundary_id; // inherit material id - cell_data.manifold_id = - manifold_id; // inherit cell-manifold id } cells.push_back(cell_data); }