From: David Wells Date: Mon, 12 Jun 2017 15:13:23 +0000 (-0400) Subject: Mark the vertex lookup functions as inline. X-Git-Tag: v9.0.0-rc1~1499^2 X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=refs%2Fpull%2F4520%2Fhead;p=dealii.git Mark the vertex lookup functions as inline. This lowers the number of calls to vertex() by a lot (down from 229 million to 46 million in a benchmark) and also provides about a 5% speed improvement. For the sake of posterity, here is the benchmark used here and also in b584c58d95 and cbb473c59d: #include #include #include #include #include #include #include using namespace dealii; int main() { constexpr int dim = 2; PolarManifold polar_manifold; TransfiniteInterpolationManifold inner_manifold; constexpr types::manifold_id polar_manifold_id = 1; constexpr types::manifold_id inner_manifold_id = 2; Triangulation triangulation; GridIn grid_in; std::ifstream input_grid("triangulation.msh"); grid_in.attach_triangulation(triangulation); grid_in.read_msh(input_grid); triangulation.set_all_manifold_ids(inner_manifold_id); for (auto cell : triangulation.active_cell_iterators()) { if (cell->at_boundary()) { cell->set_all_manifold_ids(polar_manifold_id); } } triangulation.set_manifold(polar_manifold_id, polar_manifold); inner_manifold.initialize(triangulation); triangulation.set_manifold(inner_manifold_id, inner_manifold); #ifdef DEBUG constexpr unsigned int n_refinements = 6; #else constexpr unsigned int n_refinements = 8; #endif for (unsigned int refinement_n = 0; refinement_n < n_refinements; ++refinement_n) { const auto t0 = std::chrono::high_resolution_clock::now(); triangulation.refine_global(1); const auto t1 = std::chrono::high_resolution_clock::now(); std::cout << "Number of active cells: " << triangulation.n_active_cells() << '\n'; std::cout << "Refinement time: " << std::chrono::duration_cast(t1 - t0).count() << '\n'; } } and here is triangulation.msh: $NOD 25 1 1 0 0 2 0.70710678118654757274 0.70710678118654746172 0 3 6.1232339957367660359e-17 1 0 4 -0.70710678118654746172 0.70710678118654757274 0 5 -1 1.2246467991473532072e-16 0 6 -0.70710678118654768376 -0.70710678118654746172 0 7 -1.8369701987210296875e-16 -1 0 8 0.70710678118654735069 -0.70710678118654768376 0 9 0.5 0 0 10 0.35355339059327378637 0.35355339059327373086 0 11 3.0616169978683830179e-17 0.5 0 12 -0.35355339059327373086 0.35355339059327378637 0 13 -0.5 6.1232339957367660359e-17 0 14 -0.35355339059327384188 -0.35355339059327373086 0 15 -9.1848509936051484375e-17 -0.5 0 16 0.35355339059327367535 -0.35355339059327384188 0 17 -0.22097086912079610954 -0.22097086912079610954 0 18 0.22097086912079610954 -0.22097086912079610954 0 19 -0.22097086912079610954 0.22097086912079610954 0 20 0.22097086912079610954 0.22097086912079610954 0 21 0 -0.22097086912079610954 0 22 -0.22097086912079610954 0 0 23 0.22097086912079610954 0 0 24 0 0.22097086912079610954 0 25 0 0 0 $ENDNOD $ELM 20 1 3 0 0 4 10 9 1 2 2 3 0 0 4 11 10 2 3 3 3 0 0 4 12 11 3 4 4 3 0 0 4 12 4 5 13 5 3 0 0 4 14 13 5 6 6 3 0 0 4 14 6 7 15 7 3 0 0 4 15 7 8 16 8 3 0 0 4 16 8 1 9 9 3 0 0 4 17 14 15 21 10 3 0 0 4 21 15 16 18 11 3 0 0 4 17 22 13 14 12 3 0 0 4 19 12 13 22 13 3 0 0 4 17 21 25 22 14 3 0 0 4 21 18 23 25 15 3 0 0 4 19 22 25 24 16 3 0 0 4 24 25 23 20 17 3 0 0 4 18 16 9 23 18 3 0 0 4 20 23 9 10 19 3 0 0 4 19 24 11 12 20 3 0 0 4 24 20 10 11 $ENDELM --- diff --git a/include/deal.II/grid/tria_accessor.templates.h b/include/deal.II/grid/tria_accessor.templates.h index 925e3ec2a1..0e2721dd5a 100644 --- a/include/deal.II/grid/tria_accessor.templates.h +++ b/include/deal.II/grid/tria_accessor.templates.h @@ -536,6 +536,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static unsigned int line_index (const TriaAccessor<1, dim, spacedim> &, @@ -550,6 +551,7 @@ namespace internal template + inline static unsigned int line_index (const TriaAccessor<2, dim, spacedim> &accessor, @@ -560,6 +562,7 @@ namespace internal template + inline static unsigned int line_index (const TriaAccessor<3, dim, spacedim> &accessor, @@ -612,6 +615,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static unsigned int quad_index (const TriaAccessor &, @@ -626,6 +630,7 @@ namespace internal template + inline static unsigned int quad_index (const TriaAccessor<3, dim, spacedim> &accessor, @@ -643,6 +648,7 @@ namespace internal * Implementation of the function of some name in the mother class */ template + inline static bool face_orientation (const TriaAccessor &, @@ -659,6 +665,7 @@ namespace internal template + inline static bool face_orientation (const TriaAccessor<3, dim, spacedim> &accessor, @@ -674,6 +681,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static bool face_flip (const TriaAccessor &, @@ -696,6 +704,7 @@ namespace internal template + inline static bool face_flip (const TriaAccessor<3, dim, spacedim> &accessor, @@ -720,6 +729,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static bool face_rotation (const TriaAccessor &, @@ -736,6 +746,7 @@ namespace internal template + inline static bool face_rotation (const TriaAccessor<3, dim, spacedim> &accessor, @@ -758,6 +769,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static bool line_orientation (const TriaAccessor<1, dim, spacedim> &, @@ -768,6 +780,7 @@ namespace internal template + inline static bool line_orientation (const TriaAccessor<2, 2, spacedim> &, @@ -779,6 +792,7 @@ namespace internal template + inline static bool line_orientation (const TriaAccessor<2, 3, spacedim> &accessor, @@ -792,6 +806,7 @@ namespace internal template + inline static bool line_orientation (const TriaAccessor<3, dim, spacedim> &accessor, @@ -893,6 +908,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static void set_face_orientation (const TriaAccessor &, @@ -904,6 +920,7 @@ namespace internal template + inline static void set_face_orientation (const TriaAccessor<3, dim, spacedim> &accessor, @@ -930,6 +947,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static void set_face_flip (const TriaAccessor &, @@ -941,6 +959,7 @@ namespace internal template + inline static void set_face_flip (const TriaAccessor<3, dim, spacedim> &accessor, @@ -966,6 +985,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static void set_face_rotation (const TriaAccessor &, @@ -977,6 +997,7 @@ namespace internal template + inline static void set_face_rotation (const TriaAccessor<3, dim, spacedim> &accessor, @@ -1000,6 +1021,7 @@ namespace internal * Implementation of the function of some name in the mother class. */ template + inline static void set_line_orientation (const TriaAccessor<1, dim, spacedim> &, @@ -1011,6 +1033,7 @@ namespace internal template + inline static void set_line_orientation (const TriaAccessor<2, 2, spacedim> &, @@ -1024,6 +1047,7 @@ namespace internal template + inline static void set_line_orientation (const TriaAccessor<2, 3, spacedim> &accessor, @@ -1047,6 +1071,7 @@ namespace internal template + inline static void set_line_orientation (const TriaAccessor<3, dim, spacedim> &, @@ -1063,6 +1088,7 @@ namespace internal * Implementation of the function of same name in the enclosing class. */ template + inline static unsigned int vertex_index (const TriaAccessor<1,dim,spacedim> &accessor, @@ -1073,6 +1099,7 @@ namespace internal template + inline static unsigned int vertex_index (const TriaAccessor<2,dim,spacedim> &accessor, @@ -1096,6 +1123,7 @@ namespace internal template + inline static unsigned int vertex_index (const TriaAccessor<3,dim,spacedim> &accessor, @@ -1162,6 +1190,7 @@ TriaAccessor::vertex_iterator (const unsigned int i) con template +inline unsigned int TriaAccessor:: vertex_index (const unsigned int corner) const @@ -1175,6 +1204,7 @@ vertex_index (const unsigned int corner) const template +inline Point & TriaAccessor::vertex (const unsigned int i) const {