From: Weixiong Zheng Date: Thu, 5 Apr 2018 01:17:34 +0000 (-0700) Subject: Generalized tria extruding and reimplementing existing extrude function #6158 X-Git-Tag: v9.0.0-rc1~225^2 X-Git-Url: https://gitweb.dealii.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=refs%2Fpull%2F6161%2Fhead;p=dealii.git Generalized tria extruding and reimplementing existing extrude function #6158 1. Added extrude_triangulation overload with doxygen documentation as argument-generalized version to the existing function with testing 2. Re-implemented existing extruding by using the newly developed one 3. A new entry was added for doc/news/changes/minor/ --- diff --git a/doc/news/changes/minor/20180405WeixiongZheng b/doc/news/changes/minor/20180405WeixiongZheng new file mode 100644 index 0000000000..02d9d14b9d --- /dev/null +++ b/doc/news/changes/minor/20180405WeixiongZheng @@ -0,0 +1,5 @@ +New: Extend GridGenerator::extrude_triangulation to using exact slicing z-axis +values and reimplement the exsiting GridGenerator::extrude_triangulation using +the newly developed overload. +
+(Weixiong Zheng, 2018/04/05) \ No newline at end of file diff --git a/include/deal.II/grid/grid_generator.h b/include/deal.II/grid/grid_generator.h index 175cdf55b0..df6f2ec078 100644 --- a/include/deal.II/grid/grid_generator.h +++ b/include/deal.II/grid/grid_generator.h @@ -1038,7 +1038,6 @@ namespace GridGenerator const std::set::active_cell_iterator> &cells_to_remove, Triangulation &result); - /** * Take a 2d Triangulation that is being extruded in z direction by the * total height of @p height using @p n_slices slices (minimum is 2). The @@ -1055,6 +1054,26 @@ namespace GridGenerator const double height, Triangulation<3,3> &result); + /** + * Overload of the previous function. Take a 2d Triangulation that is being + * extruded. Differing from the previous function taking height and number of + * slices for uniform extrusion, this function takes z-axis values + * @p slice_coordinates where the slicing will happen. The boundary indicators + * of the faces of @p input are going to be assigned to the corresponding side + * walls in z direction. The bottom and top get the next two free boundary + * indicators. + * + * @note The 2d input triangulation @p input must be a coarse mesh that has + * no refined cells. + * + * @author Weixiong Zheng, 2018 + */ + void + extrude_triangulation (const Triangulation<2, 2> &input, + const std::vector &slice_coordinates, + Triangulation<3,3> &result); + + /** * Given an input triangulation @p in_tria, this function makes a new flat * triangulation @p out_tria which contains a single level with all active diff --git a/source/grid/grid_generator.cc b/source/grid/grid_generator.cc index aef2264ec9..cd44e3b4c9 100644 --- a/source/grid/grid_generator.cc +++ b/source/grid/grid_generator.cc @@ -4044,12 +4044,34 @@ namespace GridGenerator Assert(n_slices>=2, ExcMessage("The number of slices for extrusion must be at least 2.")); + const double delta_h = height / (n_slices-1); + std::vector slices_z_values; + for (unsigned int i=0; i &input, + const std::vector &slice_coordinates, + Triangulation<3,3> &result) + { + Assert (input.n_levels() == 1, + ExcMessage ("The input triangulation must be a coarse mesh, i.e., it must " + "not have been refined.")); + Assert(result.n_cells()==0, + ExcMessage("The output triangulation object needs to be empty.")); + Assert(slice_coordinates.size()>=2, + ExcMessage("The number of slices for extrusion must be at least 2.")); + const unsigned int n_slices = slice_coordinates.size(); + Assert(std::is_sorted(slice_coordinates.begin(), slice_coordinates.end()), + ExcMessage("Slice z-coordinates should be in ascending order")); std::vector > points(n_slices*input.n_vertices()); std::vector > cells; cells.reserve((n_slices-1)*input.n_active_cells()); // copy the array of points as many times as there will be slices, - // one slice at a time + // one slice at a time. The z-axis value are defined in slices_coordinates for (unsigned int slice=0; slice &v = input.get_vertices()[i]; points[slice*input.n_vertices()+i](0) = v(0); points[slice*input.n_vertices()+i](1) = v(1); - points[slice*input.n_vertices()+i](2) = height * slice / (n_slices-1); + points[slice*input.n_vertices()+i](2) = slice_coordinates[slice]; } } @@ -4150,6 +4172,7 @@ namespace GridGenerator result.create_triangulation (points, cells, s); + } diff --git a/tests/grid/extrude_orientation_02.cc b/tests/grid/extrude_orientation_02.cc index d20cfad2c4..4877aa8355 100644 --- a/tests/grid/extrude_orientation_02.cc +++ b/tests/grid/extrude_orientation_02.cc @@ -24,15 +24,10 @@ // test this for a circle extruded to a cylinder #include "../tests.h" -#include #include #include -#include -#include - - -void test(std::ostream &out) +void test() { Triangulation<2> tr; GridGenerator::hyper_ball (tr); @@ -71,5 +66,5 @@ int main() { initlog(); - test(deallog.get_file_stream()); + test(); } diff --git a/tests/grid/extrude_orientation_03.cc b/tests/grid/extrude_orientation_03.cc new file mode 100644 index 0000000000..306ad1d8a1 --- /dev/null +++ b/tests/grid/extrude_orientation_03.cc @@ -0,0 +1,69 @@ +// --------------------------------------------------------------------- +// +// Copyright (C) 2005 - 2017 by the deal.II authors +// +// This file is part of the deal.II library. +// +// The deal.II library is free software; you can use it, redistribute +// it, and/or modify it under the terms of the GNU Lesser General +// Public License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// The full text of the license can be found in the file LICENSE at +// the top level of the deal.II distribution. +// +// --------------------------------------------------------------------- + +// Test GridGenerator::extrude_triangulation taking slice z-coordinate values. +// This test is just a replicate of the one in extrude_orientation_02.cc except +// that the newly created overload of GridGenerator::extrude_triangulation is +// tested for face and edge orientations for the resulting 3d mesh. +// See https://github.com/dealii/dealii/issues/6158. +// +// test this for a circle extruded to a cylinder + +#include "../tests.h" +#include +#include + +void test() +{ + Triangulation<2> tr; + GridGenerator::hyper_ball (tr); + + for (Triangulation<2>::active_cell_iterator c=tr.begin_active(); + c!=tr.end(); ++c) + { + deallog << "2d cell " << c << " has the following face orientations:" + << std::endl; + for (unsigned int l=0; l::faces_per_cell; ++l) + deallog << " " << (c->face_orientation(l) ? "true" : "false") + << std::endl; + } + + Triangulation<3> tr3; + std::vector slice_points = {0, 0.1, 0.5}; + GridGenerator::extrude_triangulation(tr, slice_points, tr3); + + for (Triangulation<3>::active_cell_iterator c=tr3.begin_active(); + c!=tr3.end(); ++c) + { + deallog << "3d cell " << c << " has the following face orientation/flips and edge orientations:" + << std::endl; + for (unsigned int f=0; f::faces_per_cell; ++f) + deallog << " face=" << f + << (c->face_orientation(f) ? " -> true" : " -> false") + << (c->face_flip(f) ? "/true" : "/false") + << std::endl; + for (unsigned int e=0; e::lines_per_cell; ++e) + deallog << " edge=" << e << (c->line_orientation(e) ? " -> true" : " -> false") + << std::endl; + } +} + + +int main() +{ + initlog(); + + test(); +} \ No newline at end of file diff --git a/tests/grid/extrude_orientation_03.output b/tests/grid/extrude_orientation_03.output new file mode 100644 index 0000000000..040a3342f5 --- /dev/null +++ b/tests/grid/extrude_orientation_03.output @@ -0,0 +1,216 @@ + +DEAL::2d cell 0.0 has the following face orientations: +DEAL:: true +DEAL:: true +DEAL:: true +DEAL:: true +DEAL::2d cell 0.1 has the following face orientations: +DEAL:: true +DEAL:: true +DEAL:: true +DEAL:: true +DEAL::2d cell 0.2 has the following face orientations: +DEAL:: true +DEAL:: true +DEAL:: true +DEAL:: true +DEAL::2d cell 0.3 has the following face orientations: +DEAL:: true +DEAL:: true +DEAL:: true +DEAL:: true +DEAL::2d cell 0.4 has the following face orientations: +DEAL:: true +DEAL:: true +DEAL:: true +DEAL:: true +DEAL::3d cell 0.0 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> true/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.1 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> true/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.2 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> false/false +DEAL:: face=3 -> true/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.3 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> false/false +DEAL:: face=3 -> true/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.4 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> true/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.5 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> true/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.6 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> false/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.7 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> true/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> false/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.8 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> false/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> false/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true +DEAL::3d cell 0.9 has the following face orientation/flips and edge orientations: +DEAL:: face=0 -> true/false +DEAL:: face=1 -> false/false +DEAL:: face=2 -> true/false +DEAL:: face=3 -> false/false +DEAL:: face=4 -> true/false +DEAL:: face=5 -> true/false +DEAL:: edge=0 -> true +DEAL:: edge=1 -> true +DEAL:: edge=2 -> true +DEAL:: edge=3 -> true +DEAL:: edge=4 -> true +DEAL:: edge=5 -> true +DEAL:: edge=6 -> true +DEAL:: edge=7 -> true +DEAL:: edge=8 -> true +DEAL:: edge=9 -> true +DEAL:: edge=10 -> true +DEAL:: edge=11 -> true