From 0815de2ff4b27716dbe394546e2f8a47069c7dfd Mon Sep 17 00:00:00 2001 From: wolf Date: Tue, 10 Aug 1999 15:59:58 +0000 Subject: [PATCH] . git-svn-id: https://svn.dealii.org/trunk@1675 0785d39b-7218-0410-832d-ea1e28bc413d --- deal.II/deal.II/Todo | 3 +++ 1 file changed, 3 insertions(+) diff --git a/deal.II/deal.II/Todo b/deal.II/deal.II/Todo index 9483732135..22a919f103 100644 --- a/deal.II/deal.II/Todo +++ b/deal.II/deal.II/Todo @@ -79,6 +79,9 @@ No support points for non-Lagrangian elements? Check for Langrange in interpolation? +Think about the problem pointed at in the documentation of + FiniteElementBase::restriction. + Implement the random distortion in Triangulation for hanging nodes also. Hanging nodes need to be reset to the correct mean value at the end, which is simple for 2D but difficult for 3D. Maybe take -- 2.39.5