From 3fa19d1ae2613f0107eafca8c4329c173359b6f4 Mon Sep 17 00:00:00 2001 From: heister Date: Wed, 15 Jan 2014 21:22:52 +0000 Subject: [PATCH] make it more clear the hyper_L works in 2d and 3d. git-svn-id: https://svn.dealii.org/trunk@32221 0785d39b-7218-0410-832d-ea1e28bc413d --- deal.II/include/deal.II/grid/grid_generator.h | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/deal.II/include/deal.II/grid/grid_generator.h b/deal.II/include/deal.II/grid/grid_generator.h index 0ad8634481..56194984fe 100644 --- a/deal.II/include/deal.II/grid/grid_generator.h +++ b/deal.II/include/deal.II/grid/grid_generator.h @@ -385,10 +385,12 @@ namespace GridGenerator const double half_length = 1.0); /** - * Initialize the given triangulation with a hyper-L consisting of exactly + * Initialize the given triangulation with a hyper-L (in 2d or 3d) + * consisting of exactly * 2^dim-1 cells. It produces the hypercube with the interval * [left,right] without the hypercube made out of the interval - * [(a+b)/2,b]. + * [(a+b)/2,b]. This will result in the classical L-shape in 2d. + * The shape will look like the following in 3d: * * @image html hyper_l.png * @@ -436,12 +438,12 @@ namespace GridGenerator * indicator 1, while the inner boundary has id zero. If the flag is @p * false, both have indicator zero. * - * In 2D, the number n_cells of elements for this initial + * In 2d, the number n_cells of elements for this initial * triangulation can be chosen arbitrarily. If the number of initial cells * is zero (as is the default), then it is computed adaptively such that the * resulting elements have the least aspect ratio. * - * In 3D, only two different numbers are meaningful, 6 for a surface based + * In 3d, only two different numbers are meaningful, 6 for a surface based * on a hexahedron (i.e. 6 panels on the inner sphere extruded in radial * direction to form 6 cells) and 12 for the rhombic dodecahedron. These * give rise to the following meshes upon one refinement: @@ -614,7 +616,7 @@ namespace GridGenerator const bool colorize = false); /** - * Produce a ring of cells in 3D that is cut open, twisted and glued + * Produce a ring of cells in 3d that is cut open, twisted and glued * together again. This results in a kind of moebius-loop. * * @param tria The triangulation to be worked on. -- 2.39.5