From 428e68a114929a69b75cb18f1fdb0247960205a8 Mon Sep 17 00:00:00 2001 From: Luca Heltai Date: Thu, 15 Jan 2015 17:42:27 +0100 Subject: [PATCH] Boundary->Manifold in step-15. --- examples/step-15/step-15.cc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/examples/step-15/step-15.cc b/examples/step-15/step-15.cc index 45a76a76ae..7682ae4aff 100644 --- a/examples/step-15/step-15.cc +++ b/examples/step-15/step-15.cc @@ -39,7 +39,7 @@ #include #include #include -#include +#include #include #include @@ -627,8 +627,9 @@ namespace Step15 // the origin, created in the same way as shown in step-6. The mesh is // globally refined twice followed later on by several adaptive cycles: GridGenerator::hyper_ball (triangulation); - static const HyperBallBoundary boundary; - triangulation.set_boundary (0, boundary); + static const SphericalManifold boundary; + triangulation.set_all_manifold_ids_on_boundary(0); + triangulation.set_manifold (0, boundary); triangulation.refine_global(2); // The Newton iteration starts next. During the first step we do not have -- 2.39.5