From 5447a0e000d82b368ed47545c68aacc81f8e42d0 Mon Sep 17 00:00:00 2001 From: Luca Heltai Date: Sat, 16 Sep 2017 17:36:46 +0200 Subject: [PATCH] Fixed comments by Denis. --- include/deal.II/grid/grid_in.h | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/include/deal.II/grid/grid_in.h b/include/deal.II/grid/grid_in.h index a7908864b8..c848448d9b 100644 --- a/include/deal.II/grid/grid_in.h +++ b/include/deal.II/grid/grid_in.h @@ -461,8 +461,10 @@ public: * present in the file will be used to generate the Triangulation. * * This function can only be used to read two-dimensional meshes (possibly - * embedded in three dimensions), as this is the only format supported - * by the supported graphical formats. + * embedded in three dimensions). This is the standard for graphical software + * such as blender, or 3D studio max, and that is what the original Assimp + * library was built for. We "bend" it to deal.II to support complex + * co-dimension one meshes and complex two-dimensional meshes. * * If @p remove_duplicates is set to true (the default), then * duplicated vertices will be removed if their distance is lower @@ -474,10 +476,10 @@ public: * `ignore_unsupported_element_types`, all the other element types are simply * ignored by this algorithm. If your mesh contains a mixture of triangles * and quadrilaterals, for example, only the quadrilaterals will be - * extracted. Careful that your mesh may not make any sense if you are mixing - * compatible and incompatible element types. If - * `ignore_unsupported_element_types` is set to `false`, then an exception is - * thrown when an unsupporte type is encountered. + * extracted. Your mesh may not make any sense if you are mixing compatible + * and incompatible element types. If `ignore_unsupported_element_types` is + * set to `false`, then an exception is thrown when an unsupporte type is + * encountered. * * @param filename The file to read from * @param mesh_index Index of the mesh within the file -- 2.39.5