From 920ffc946045965d2d10a3e76bcc9ebcca6bdfae Mon Sep 17 00:00:00 2001 From: Wolfgang Bangerth Date: Fri, 7 Nov 2014 13:35:56 -0600 Subject: [PATCH] Give a brief outline of what the program will actually do. --- examples/step-54/doc/intro.dox | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/examples/step-54/doc/intro.dox b/examples/step-54/doc/intro.dox index 86307a4d6d..4f7cad17e7 100644 --- a/examples/step-54/doc/intro.dox +++ b/examples/step-54/doc/intro.dox @@ -127,3 +127,18 @@ mesh direction is the best approach among the three tested, when arbitrarily sha +

The testcase

+ +In this program, we will consider creating a surface mesh for a real geometry +describing the bow of a ship (this geometry is frequently used in CAD and mesh +generation comparisons and is freely available). The surface mesh we get from +this could then be used to solve a boundary element equation to simulate the +flow of water around the ship (in a way similar to step-34) but we will not +try to do this here. To already give you an idea of the geometry we consider, +here is a picture: + + + +In the program, we read both the geometry and a coarse mesh from files, and +then employ several of the options discussed above to place new vertices for a +sequence of mesh refinement steps. -- 2.39.5