From d8216560a059e9c817decd4220c9d5a9302eb145 Mon Sep 17 00:00:00 2001 From: wolf Date: Fri, 18 Feb 2000 11:53:58 +0000 Subject: [PATCH] Fix typo. git-svn-id: https://svn.dealii.org/trunk@2438 0785d39b-7218-0410-832d-ea1e28bc413d --- deal.II/deal.II/include/grid/tria.h | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/deal.II/deal.II/include/grid/tria.h b/deal.II/deal.II/include/grid/tria.h index d611a69639..7540c12a74 100644 --- a/deal.II/deal.II/include/grid/tria.h +++ b/deal.II/deal.II/include/grid/tria.h @@ -1216,14 +1216,16 @@ struct TriaNumberCache<3> : public TriaNumberCache<2> * }; * \end{verbatim} * - * You should take note of one caveat: if you have concave boundaries, you - * must make sure that a new boundary vertex does not lie to much inside the - * to be refined cell. The reason is that the center vertex is placed at the - * point which is the arithmetic mean of the vertices of the original cell. - * Therefore if your new boundary vertex is too near the center of the old - * quadrilateral or hexahedron, the distance to the midpoint vertex will become - * too small, thus generating distorted cells. Remedy: take care - * of such situations when defining the coarse grid. + * You should take note of one caveat: if you have concave + * boundaries, you must make sure that a new boundary vertex does + * not lie too much inside the cell which is to be refined. The + * reason is that the center vertex is placed at the point which is + * the arithmetic mean of the vertices of the original cell. + * Therefore if your new boundary vertex is too near the center of + * the old quadrilateral or hexahedron, the distance to the midpoint + * vertex will become too small, thus generating distorted + * cells. Remedy: take care of such situations when defining the + * coarse grid. * * * \subsection{Technical details} -- 2.39.5