From ddf3a7a8b03fdac5167223e797fac7c456caeb00 Mon Sep 17 00:00:00 2001 From: bangerth Date: Wed, 18 May 2011 11:16:18 +0000 Subject: [PATCH] Move a couple entries. Fix up wrong markup. git-svn-id: https://svn.dealii.org/trunk@23718 0785d39b-7218-0410-832d-ea1e28bc413d --- deal.II/doc/news/changes.h | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) diff --git a/deal.II/doc/news/changes.h b/deal.II/doc/news/changes.h index 8154b407cc..2bcf8bd3b4 100644 --- a/deal.II/doc/news/changes.h +++ b/deal.II/doc/news/changes.h @@ -30,27 +30,18 @@ inconvenience this causes.
    -
  1. New: Mapping::transform_real_to_unit_cell now -works also in the codimension one case, where it performs the normal -projection of the point on the codimension one surface. -
    (Luca Heltai, 2011/05/17) - -
  2. New: The PersistentTriangulation class now works also in -the codimension one case. -
    (Luca Heltai, 2011/05/16) -
  3. Changed: Traditionally, include directories were set through the -I flag in make files in such a way that one would do @code #include -@encode +@endcode In preparation for future changes that will make possible installing header files in a directory under /usr/include it seemed useful to install everything under /usr/include/deal.II and include them as @code #include -@encode +@endcode This change has been made throughout the library and tutorial programs. However, the old way of using include directories will continue to work for at least one release for backward compatibility. @@ -133,6 +124,11 @@ should be fixed now.

    Specific improvements

      +
    1. New: Mapping::transform_real_to_unit_cell now +works also in the codimension one case, where it performs the normal +projection of the point on the codimension one surface. +
      (Luca Heltai, 2011/05/17) +
    2. New: The PersistentTriangulation class now works also in the codimension one case.
      -- 2.39.5