From f0e1b0544a4a6272709ee9c1766dcb135fd93f13 Mon Sep 17 00:00:00 2001 From: David Wells Date: Thu, 3 May 2018 22:28:12 -0400 Subject: [PATCH] Use @code instead of @verbatim. --- examples/step-18/doc/intro.dox | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/examples/step-18/doc/intro.dox b/examples/step-18/doc/intro.dox index c4e8d180b4..87e63c3919 100644 --- a/examples/step-18/doc/intro.dox +++ b/examples/step-18/doc/intro.dox @@ -486,7 +486,7 @@ sequence of operations on the present mesh: local contributions to the matrix in the following elegant way (the variable stress_strain_tensor, corresponding to the tensor $C$, has previously been initialized with the result of the first function above): - @verbatim + @code for (unsigned int i=0; ilocal_quadrature_points_data that allows to access the stress $\sigma^{n-1}_q$ in each quadrature point. With this the code for the right hand side looks as this, again rather elegant: - @verbatim + @code for (unsigned int i=0; icomponent_i) of $\varphi_i$ is nonzero, and that we therefore also have to consider only one component of @@ -596,6 +596,3 @@ addition, gravity acts on the body. The program text will reveal more about how to implement this situation, and the results section will show what displacement pattern comes out of this simulation. - - - -- 2.39.5