From cbd50432ba9b84151fd304e0b83c52889036af96 Mon Sep 17 00:00:00 2001 From: Timo Heister Date: Mon, 4 Apr 2016 15:04:32 +0200 Subject: [PATCH] more typename --- source/grid/manifold.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/grid/manifold.cc b/source/grid/manifold.cc index d143c92f4a..4fc83bf99d 100644 --- a/source/grid/manifold.cc +++ b/source/grid/manifold.cc @@ -66,7 +66,7 @@ get_new_point (const Quadrature &quad) const template <> Tensor<1,2> Manifold<2, 2>:: -normal_vector (const typename Triangulation<2, 2>::face_iterator &face, +normal_vector (const Triangulation<2, 2>::face_iterator &face, const Point<2> &p) const { const int spacedim=2; @@ -81,7 +81,7 @@ normal_vector (const typename Triangulation<2, 2>::face_iterator &face, template<> Tensor<1,3> Manifold<3, 3>:: -normal_vector (const typename Triangulation<3, 3>::face_iterator &face, +normal_vector (const Triangulation<3, 3>::face_iterator &face, const Point<3> &p) const { const int spacedim=3; @@ -179,7 +179,7 @@ normal_vector (const typename Triangulation::face_iterator &/*fac template <> void Manifold<2, 2>:: -get_normals_at_vertices (const typename Triangulation<2, 2>::face_iterator &face, +get_normals_at_vertices (const Triangulation<2, 2>::face_iterator &face, FaceVertexNormals &n) const { n[0] = cross_product_2d(get_tangent_vector(face->vertex(0), face->vertex(1))); @@ -193,7 +193,7 @@ get_normals_at_vertices (const typename Triangulation<2, 2>::face_iterator &face template <> void Manifold<3, 3>:: -get_normals_at_vertices (const typename Triangulation<3, 3>::face_iterator &face, +get_normals_at_vertices (const Triangulation<3, 3>::face_iterator &face, FaceVertexNormals &n) const { n[0] = cross_product_3d -- 2.39.5